kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 10, D:1) a +0 dagger (16, -8, D:1) a +0 helmet (18, 30, D:1) a +0 flail (31, -6, D:1) a +0 club (49, -8, D:1) a +0 spear (56, -6, D:1) 18 bolts (58, 23, D:1) 20 arrows (62, 25, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -4, D:2) a +0 robe (9, -6, D:2) 24 sling bullets (14, 8, D:2) 16 arrows (25, 7, D:2) a +0 club (26, 9, D:2) a +0 flail (26, 22, D:2) a +0 short sword (31, 1, D:2) a +0 whip (40, 3, D:2) 22 bolts (42, 7, D:2) a +0 short sword (42, 9, D:2) a +0 dagger (43, 14, D:2) 12 arrows (44, 14, D:2) a +0 leather armour (51, 18, D:2) a +0 spear Level 3 of the Dungeon (2, -5, D:3) a rat corpse (skeletalised by now) (2, -4, D:3) a +0 short sword a +0 dagger a +0 club a +0 short sword a +0 short sword 10 poisoned darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (2, -3, D:3) a rat corpse (skeletalised by now) (15, 41, D:3) a +0 robe (24, 27, D:3) a quokka corpse (26, 26, D:3) a +0 dagger (33, 18, D:3) a ring of protection from cold (34, 17, D:3) a scroll of noise