Dungeon Crawl Stone Soup version 0.29-a0-39-g581ba40fa7 (webtiles) character file. Game seed: 8227282118031876171 802 kelmiir the Conjurer (level 7, -4/51 HPs) Began as a Gnoll Conjurer on Feb 1, 2022. Was a Believer of the Shining One. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:07:02 (4651 turns). kelmiir the Conjurer (Gnoll Conjurer) Turns: 4651, Time: 00:07:02 Health: -4/51 AC: 6 Str: 6 XL: 7 Next: 91% Magic: 15/15 EV: 13 Int: 19 God: the Shining One [**....] Gold: 114 SH: 0 Dex: 11 Spells: 16/17 levels left rFire . . . SeeInvis . m - +3 dagger (vorpal) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . j - +0 cloak rCorr . Rampage . (no gloves) Will ..... d - +2 pair of boots Stlth +......... e - amulet of magic regeneration HPRegen 0.17/turn (no ring) MPRegen 0.54/turn (no ring) @: confused, mighty, lethally poisoned (-4 -> -10), ambrosia-drunk, flying, glowing, invisible (but backlit and visible) A: fangs 1, strong nose, distributed training a: Renounce Religion, Divine Shield You were on level 5 of the Dungeon. You worshipped the Shining One. The Shining One was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons m - a +3 vorpal dagger (weapon) Missiles r - 3 throwing nets Armour a - a +0 robe (worn) d - a +2 pair of boots (worn) i - the +1 leather armour of the Gloaming {Int+4 Slay-5} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). j - a +0 cloak (worn) Jewellery e - an amulet of magic regeneration (around neck) Wands p - a wand of paralysis (5) Scrolls b - 2 scrolls of magic mapping f - a scroll of teleportation Potions l - a potion of curing {unknown} n - a potion of brilliance {unknown} o - a potion of lignification {unknown} Skills: + Level 2.8 Fighting + Level 2.8 Short Blades + Level 2.8 Long Blades + Level 2.8 Axes + Level 2.8 Maces & Flails + Level 2.8 Polearms + Level 2.8 Staves + Level 2.8 Slings + Level 2.8 Bows + Level 2.8 Crossbows + Level 2.8 Throwing + Level 2.8 Armour + Level 5.4 Dodging + Level 5.1 Stealth + Level 2.8 Shields + Level 2.8 Unarmed Combat + Level 5.8 Spellcasting + Level 7.5 Conjurations + Level 2.2 Hexes + Level 2.2 Summonings + Level 2.2 Necromancy + Level 2.2 Translocations + Level 2.2 Transmutations + Level 2.2 Fire Magic + Level 2.2 Ice Magic + Level 2.2 Air Magic + Level 2.2 Earth Magic + Level 2.2 Poison Magic + Level 3.1 Invocations + Level 2.8 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 96% 2x1d8 1% 1 Shock Conj/Air 96% 1d9 1% 1 Searing Ray Conj 68% 2d6 1% 2 Conjure Flame Conj/Fire 24% 6-21 4% 3 Dazzling Flash Conj/Hex 48% N/A 4% 3 Ignite Poison Fire/Tmut/Pois 14% N/A 14% 3 Inner Flame Hex/Fire 14% N/A 14% 3 Swiftness Air 14% N/A 14% 3 Flame Wave Conj/Fire 24% 2d7 16% 4 Fulminant Prism Conj/Hex 12% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 16% 4 Sticky Flame Conj/Fire 24% 2d5 16% 4 Airstrike Air 7% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. You completely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of invisibility. You become transparent, but the glow from your halo prevents you from becoming completely invisible. You feel very sick. The water moccasin completely misses you. The water moccasin barely misses you. It was a potion of might. You feel very mighty all of a sudden. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of ambrosia. You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... # #..).####.#...... ...#.#..####.#....... #.#.....#....#....... ..>.................. .#..........†........ #......#.#............ ##......#.#.........# #....#.#.#..:......# ........#.##.@....## ..... ..#.##..S...# ..................# ..........# #..........# #............ #............. .............. You could see a water moccasin. Vanquished Creatures A black bear (D:5) A necrophage (D:4) A phantom (D:4) 2 scorpions 3 orc priests 2 gnoll shamans 2 iguanas A hound skeleton (D:4) 5 adders 7 gnolls An ufetubus (D:4) A worm (D:2) 5 dart slugs 11 orcs 7 ball pythons 8 bats 9 endoplasms 6 giant cockroaches 6 goblins 6 hobgoblins 2 jackals (D:1) 6 quokkas 2 frilled lizards 3 kobolds 3 rats (D:1) 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kelmiir the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 124 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 382 | D:1 | Found a faded altar of an unknown god. 395 | D:1 | Prayed at the altar of an unknown god. 395 | D:1 | Became a worshipper of the Shining One 395 | D:1 | Reached * piety under the Shining One 485 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/9 491 | D:1 | Reached skill level 5 in Spellcasting 913 | D:2 | Reached skill level 1 in Invocations 1229 | D:2 | Reached skill level 1 in Fighting 1229 | D:2 | Reached skill level 1 in Short Blades 1229 | D:2 | Reached skill level 1 in Long Blades 1229 | D:2 | Reached skill level 1 in Axes 1229 | D:2 | Reached skill level 1 in Maces & Flails 1229 | D:2 | Reached skill level 1 in Polearms 1229 | D:2 | Reached skill level 1 in Staves 1229 | D:2 | Reached skill level 1 in Slings 1229 | D:2 | Reached skill level 1 in Bows 1229 | D:2 | Reached skill level 1 in Crossbows 1229 | D:2 | Reached skill level 1 in Throwing 1229 | D:2 | Reached skill level 1 in Armour 1229 | D:2 | Reached skill level 1 in Shields 1229 | D:2 | Reached skill level 1 in Unarmed Combat 1229 | D:2 | Reached skill level 1 in Evocations 1308 | D:2 | Reached XP level 4. HP: 32/32 MP: 9/11 1780 | D:3 | Reached skill level 1 in Hexes 1780 | D:3 | Reached skill level 1 in Summonings 1780 | D:3 | Reached skill level 1 in Necromancy 1780 | D:3 | Reached skill level 1 in Translocations 1780 | D:3 | Reached skill level 1 in Transmutations 1780 | D:3 | Reached skill level 1 in Fire Magic 1780 | D:3 | Reached skill level 1 in Ice Magic 1780 | D:3 | Reached skill level 1 in Air Magic 1780 | D:3 | Reached skill level 1 in Earth Magic 1780 | D:3 | Reached skill level 1 in Poison Magic 1824 | D:3 | Reached XP level 5. HP: 37/37 MP: 5/12 1831 | D:3 | Identified the +1 leather armour of the Gloaming {Int+4 | Slay-5} 2425 | D:4 | Reached ** piety under the Shining One 2908 | D:3 | Reached XP level 6. HP: 34/44 MP: 7/13 3385 | D:4 | Reached skill level 5 in Dodging 3647 | D:4 | Noticed a necrophage 3659 | D:4 | Killed a necrophage 3660 | D:4 | Reached XP level 7. HP: 49/51 MP: 15/15 4208 | D:5 | Entered Level 5 of the Dungeon 4239 | D:5 | Reached skill level 5 in Stealth 4650 | D:5 | HP: 1/51 [water moccasin (4)] 4651 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, basic_ecumenical_altar D:2: layout_basic, serial_curves, eino_curves_02, eino_curves_04, eino_curves_01, minmay_fractal_squares_5 D:3: layout_basic D:4: layout_rooms D:5: layout_basic, minmay_temple_entry_glassed_door, dk_noncrumbling_3, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.8 Invocations | 1 2 3 | 3.1 Fighting | 1 2 | 2.8 Short Blades | 1 2 | 2.8 Long Blades | 1 2 | 2.8 Axes | 1 2 | 2.8 Maces & Flails | 1 2 | 2.8 Polearms | 1 2 | 2.8 Staves | 1 2 | 2.8 Slings | 1 2 | 2.8 Bows | 1 2 | 2.8 Crossbows | 1 2 | 2.8 Throwing | 1 2 | 2.8 Armour | 1 2 | 2.8 Shields | 1 2 | 2.8 Unarmed Combat | 1 2 | 2.8 Evocations | 1 2 | 2.8 Hexes | 1 2 | 2.2 Summonings | 1 2 | 2.2 Necromancy | 1 2 | 2.2 Translocations | 1 2 | 2.2 Transmutations | 1 2 | 2.2 Fire Magic | 1 2 | 2.2 Ice Magic | 1 2 | 2.2 Air Magic | 1 2 | 2.2 Earth Magic | 1 2 | 2.2 Poison Magic | 1 2 | 2.2 Dodging | 5 | 5.4 Stealth | 5 | 5.1 Conjurations | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | 29 | 42 || 71 Bite | | 2 | 3 || 5 Punch | | 1 | 2 || 3 Cast: Magic Dart | 74 | 110 | 60 || 244 Use: Scroll | | 10 | 1 || 11 Potion | | 1 | 4 || 5 Armor: Robe | | 9 | 14 || 23 Dodge: Dodged | 2 | 52 | 37 || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4655 | 4548 | 107 | 1176 | 2701 | 5 | 931.0 | Dungeon | 4655 | 4548 | 107 | 1176 | 2701 | 5 | 931.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1578 daAuts D:4: 1278 daAuts D:1: 888 daAuts D:2: 830 daAuts D:5: 79 daAuts