Dungeon Crawl Stone Soup version 0.29-a0-41-g89e12c0570 (webtiles) character file. Game seed: 8854410515083856928 340 kelmiir the Chiller (level 6, -1/44 HPs) Began as a Gnoll Ice Elementalist on Feb 2, 2022. Was a Follower of Vehumet. Slain by a two-headed ogre (7 damage) ... on level 5 of the Dungeon. The game lasted 00:06:58 (4967 turns). kelmiir the Chiller (Gnoll Ice Elementalist) Turns: 4967, Time: 00:06:59 Health: -1/44 AC: 8 Str: 8 XL: 6 Next: 56% Magic: 10/14 EV: 16 Int: 16 God: Vehumet [*.....] Gold: 191 SH: 0 Dex: 18 Spells: 11/15 levels left rFire . . . SeeInvis + m - +12 mace of Defence by Offence {vorpal, Will- Dex+6 SInv} rCold . . . Faith . (no shield) rNeg . . . Spirit . s - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . f - +0 pair of gloves Will ..... Rage 1% j - +1 pair of boots Stlth ++........ (no amulet) HPRegen 0.14/turn i - +4 ring of evasion MPRegen 0.14/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training, berserk 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 191 gold pieces. Inventory: Hand Weapons m - the +12 mace of Defence by Offence (weapon) {vorpal, Will- Dex+6 SInv} (You found it on level 3 of the Dungeon) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). SInv: It lets you see invisible. Will: It decreases your willpower. Missiles e - 2 throwing nets Armour a - a +0 robe f - a +0 pair of gloves (worn) j - a +1 pair of boots (worn) s - a +0 ring mail (worn) Magical Staves r - a staff of cold Jewellery i - a +4 ring of evasion (left hand) q - the ring "Seff" {Fly SInv} (You found it on level 4 of the Dungeon) [ring of flight] SInv: It lets you see invisible. Fly: It grants you flight. Wands c - a wand of digging (1) n - a wand of polymorph (18) Scrolls d - a scroll of immolation {unknown} g - 2 scrolls of teleportation Potions b - 3 potions of curing {unknown} h - a potion of heal wounds {unknown} k - a potion of attraction l - a potion of flight {unknown} o - a potion of brilliance {unknown} p - a potion of ambrosia {unknown} Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 2.0 Long Blades + Level 2.0 Axes + Level 2.0 Maces & Flails + Level 2.0 Polearms + Level 2.0 Staves + Level 2.0 Slings + Level 2.0 Bows + Level 2.0 Crossbows + Level 2.0 Throwing + Level 2.0 Armour + Level 5.0 Dodging + Level 4.6 Stealth + Level 2.0 Shields + Level 2.0 Unarmed Combat + Level 5.4 Spellcasting + Level 1.6 Conjurations + Level 1.6 Hexes + Level 1.6 Summonings + Level 1.6 Necromancy + Level 1.6 Translocations + Level 1.6 Transmutations + Level 1.6 Fire Magic + Level 7.3 Ice Magic + Level 1.6 Air Magic + Level 1.6 Earth Magic + Level 1.6 Poison Magic + Level 2.2 Invocations + Level 2.0 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 2% 1 b - Frozen Ramparts Ice 54% 1d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 36% 1d5 22% 1 Ozocubu's Armour Ice 27% N/A 6% 3 Beastly Appendage Tmut 18% N/A 22% 1 Wereblood Tmut 9% N/A 34% 2 Spider Form Tmut/Pois 9% N/A 56% 3 Hailstorm Conj/Ice 18% 3d6 56% 4 Summon Forest Summ/Tloc 4% N/A 99% 5 Eringya's Noxious Bog Tmut/Pois 4% N/A 100% 6 Summon Hydra Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Hepliaklqana Makhleb Qazlal Uskayaw Vehumet Yredelemnul Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You tend to lose your temper in combat. Message History You finish putting on your +0 ring mail. Found 15 stones. A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0 giant club. Found a stone staircase leading down. The two-headed ogre shouts in stereo! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the two-headed ogre. x2 The two-headed ogre barely misses you. The two-headed ogre closely misses you. You hit the two-headed ogre. The two-headed ogre is moderately wounded. The wall freezes the two-headed ogre. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the two-headed ogre. You bite the two-headed ogre. The two-headed ogre is heavily wounded. The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 dire flail!! * * * LOW HITPOINT WARNING * * * The two-headed ogre misses you. Okay, then. Okay, then. Your frozen ramparts will break if you move. Continue? The frozen ramparts melt away as you move. Your magical contamination has completely faded away. The two-headed ogre hits you with a +0 dire flail! You die... #:..^.............##.# #..................#.# #.#..................#.##### #>(......................... ###########.###.####...#.... #.# #.# ##...#.... #####.# #.###...###... ##...#O# #............. #.....@# #.....#.....#. ######.###...###..>..## ∆ ∆ #.........#.....#. ########.......†.. ##...###... ##...#.... ##..#.... #....... #.###... You could see a two-headed ogre. Vanquished Creatures A centaur (D:3) A hound (D:5) 2 hound skeletons 4 gnolls 9 adders An adder skeleton (D:4) 2 worms (D:2) 4 dart slugs 9 orcs 3 endoplasms 3 giant cockroaches 7 goblins 4 hobgoblins 2 quokkas 4 ball pythons 2 bats (D:1) 4 frilled lizards 5 kobolds 5 rats 72 creatures vanquished. Vanquished Creatures (others) 13 plants (D:2) 13 creatures vanquished. Grand Total: 85 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kelmiir the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 644 | D:1 | You fall into a shaft and drop 1 floor! 655 | D:2 | Reached XP level 2. HP: 16/19 MP: 4/7 1257 | D:1 | Reached XP level 3. HP: 16/25 MP: 6/9 1473 | D:1 | Learned a level 3 spell: Frozen Ramparts 1480 | D:2 | Reached skill level 5 in Spellcasting 1483 | D:1 | HP: 1/25 [gnoll (1)] 1486 | D:1 | Reached skill level 1 in Invocations 1792 | D:2 | Reached skill level 1 in Fighting 1792 | D:2 | Reached skill level 1 in Short Blades 1792 | D:2 | Reached skill level 1 in Long Blades 1792 | D:2 | Reached skill level 1 in Axes 1792 | D:2 | Reached skill level 1 in Maces & Flails 1792 | D:2 | Reached skill level 1 in Polearms 1792 | D:2 | Reached skill level 1 in Staves 1792 | D:2 | Reached skill level 1 in Slings 1792 | D:2 | Reached skill level 1 in Bows 1792 | D:2 | Reached skill level 1 in Crossbows 1792 | D:2 | Reached skill level 1 in Throwing 1792 | D:2 | Reached skill level 1 in Armour 1792 | D:2 | Reached skill level 1 in Shields 1792 | D:2 | Reached skill level 1 in Unarmed Combat 1792 | D:2 | Reached skill level 1 in Evocations 1845 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/11 2408 | D:2 | Reached skill level 1 in Conjurations 2408 | D:2 | Reached skill level 1 in Hexes 2408 | D:2 | Reached skill level 1 in Summonings 2408 | D:2 | Reached skill level 1 in Necromancy 2408 | D:2 | Reached skill level 1 in Translocations 2408 | D:2 | Reached skill level 1 in Transmutations 2408 | D:2 | Reached skill level 1 in Fire Magic 2408 | D:2 | Reached skill level 1 in Air Magic 2408 | D:2 | Reached skill level 1 in Earth Magic 2408 | D:2 | Reached skill level 1 in Poison Magic 2760 | D:3 | Noticed a centaur 2805 | D:3 | Found a faded altar of an unknown god. 2807 | D:3 | Identified the +12 mace of Defence by Offence {vorpal, | Will- Dex+6 SInv} 2816 | D:3 | Reached XP level 5. HP: 21/37 MP: 12/12 2963 | D:3 | Prayed at the altar of an unknown god. 2963 | D:3 | Became a worshipper of Vehumet 2963 | D:3 | Reached * piety under Vehumet 2963 | D:3 | Offered knowledge of Shock by Vehumet. 2999 | D:3 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 3003 | D:3 | Killed a centaur 3451 | D:3 | Reached XP level 6. HP: 44/44 MP: 13/13 4445 | D:4 | Reached skill level 5 in Dodging 4476 | D:4 | Identified the ring "Seff" {Fly SInv} 4499 | D:4 | Found a stormy altar of Qazlal. 4507 | D:4 | Found a hazy altar of Hepliaklqana. 4507 | D:4 | Found a basalt altar of Yredelemnul. 4507 | D:4 | Found a hide-covered altar of Uskayaw. 4511 | D:4 | Found a burning altar of Makhleb. 4624 | D:5 | Entered Level 5 of the Dungeon 4814 | D:5 | Found a staircase to the Ecumenical Temple. 4945 | D:5 | Noticed a two-headed ogre 4967 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_cross, hex_tiny D:2: layout_rooms, serial_bayou_ford_a, wander_ebering_terrifying_dragon_lair D:3: layout_basic, chequers_ecumenical_altar_island D:4: layout_basic, minitemple, kennysheep_generic_room_13 D:5: due_chaos_kobolds, layout_basic, nzn_overflow_gifts_of_might_and_magic, minmay_temple_entry_tees, serial_bayou_crossing Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.4 Invocations | 1 2 | 2.2 Fighting | 1 2 | 2.0 Short Blades | 1 2 | 2.0 Long Blades | 1 2 | 2.0 Axes | 1 2 | 2.0 Maces & Flails | 1 2 | 2.0 Polearms | 1 2 | 2.0 Staves | 1 2 | 2.0 Slings | 1 2 | 2.0 Bows | 1 2 | 2.0 Crossbows | 1 2 | 2.0 Throwing | 1 2 | 2.0 Armour | 1 2 | 2.0 Shields | 1 2 | 2.0 Unarmed Combat | 1 2 | 2.0 Evocations | 1 2 | 2.0 Conjurations | 1 | 1.6 Hexes | 1 | 1.6 Summonings | 1 | 1.6 Necromancy | 1 | 1.6 Translocations | 1 | 1.6 Transmutations | 1 | 1.6 Fire Magic | 1 | 1.6 Air Magic | 1 | 1.6 Earth Magic | 1 | 1.6 Poison Magic | 1 | 1.6 Dodging | 5 | 5.0 Stealth | | 4.6 Ice Magic | | 7.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | 21 || 36 Bite | 1 | 5 || 6 Mace | | 63 || 63 Cast: Freeze | 26 | 38 || 64 Frozen Ramparts | 1 | 1 || 2 Use: Potion | | 1 || 1 Scroll | | 6 || 6 Stab: Sleeping | 3 | 6 || 9 Distracted | | 1 || 1 Armor: Robe | 12 | 20 || 32 Dodge: Dodged | 21 | 85 || 106 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5011 | 4811 | 200 | 503 | 3683 | 5 | 1002.2 | Dungeon | 5011 | 4811 | 200 | 503 | 3683 | 5 | 1002.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1715 daAuts D:2: 1018 daAuts D:3: 1015 daAuts D:4: 913 daAuts D:5: 348 daAuts