kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, -6, D:1) a +0 whip (7, 2, D:1) a +0 short sword (7, 3, D:1) a +0 dagger (13, 9, D:1) 19 stones (24, -4, D:1) a +0 chain mail (26, 1, D:1) a +0 short sword 3 stones (27, -18, D:1) a +0 hand axe (27, -11, D:1) a +0 club (27, 0, D:1) a +0 dagger (28, 0, D:1) a +0 dagger a stone (29, -4, D:1) a +0 spear (36, -13, D:1) a +0 short sword (38, 16, D:1) a +0 whip 4 stones (49, 6, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, -16, D:2) a +0 club (11, -13, D:2) a +0 dagger (12, -15, D:2) a +0 club (22, -15, D:2) a -2 club (24, 7, D:2) a +0 whip (25, -8, D:2) a +0 hunting sling a +0 dagger of draining 15 stones (27, -7, D:2) a +0 dagger a stone (29, 0, D:2) a +0 club 2 stones (32, -13, D:2) a +0 club (33, 19, D:2) a +0 dagger (37, 32, D:2) a +0 mace Level 3 of the Dungeon [Shop] Tilamoh's Antique Weapon Shoppe a +0 dagger (48 gold) a +3 spectral quarterstaff (648 gold) the +1 hand crossbow of Plunder {venom, Int+3} (540 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+3). a +0 falchion (72 gold) a +0 falchion (72 gold) the +5 rapier of Spontaneous Combustion {vorpal, Str+5 Int+4} (1365 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+5). Int: It affects your intelligence (+4). a +1 hand axe of electrocution (348 gold) a +0 rapier (96 gold) [Shop] Dokh's Armour Emporium a +0 scale mail (44 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) the +4 Cigotuvi's embrace {rMiasma Drain rN+} (303 gold) It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. [Shop] Vaddeuta's Weapon Boutique 21 stones (27 gold) a +0 vorpal long sword (93 gold) a +0 trident (45 gold) the +8 arc blade {discharge, rElec} (780 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a +0 quarterstaff (52 gold) a +4 hand crossbow of freezing (367 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) a +0 long sword (45 gold) [Shop] Osiz's Jewellery Emporium a +6 ring of intelligence (585 gold) an amulet of reflection (300 gold) a ring of protection from cold (250 gold) the ring of Retacad {Will++ Str+4 Dex+4 SInv} (472 gold) [ring of see invisible] Str: It affects your strength (+4). Dex: It affects your dexterity (+4). SInv: It lets you see invisible. Will: It greatly increases your willpower. a +4 ring of evasion (360 gold) a +4 ring of evasion (360 gold) an amulet of regeneration (300 gold) a ring of positive energy (200 gold) an amulet of reflection (300 gold) (0, 0, D:3) a +0 spear a +0 flail (1, 0, D:3) a +0 flail a +0 flail (9, -28, D:3) a +0 robe a +0 dagger (11, 3, D:3) 17 stones (12, 4, D:3) 22 arrows (16, 8, D:3) 18 sling bullets (19, -16, D:3) a +0 hand axe (19, 0, D:3) a +0 mace a +0 scale mail a +0 ring mail (22, -11, D:3) 26 stones (23, 0, D:3) a +0 broad axe (26, -16, D:3) a stone a +0 club (29, 2, D:3) a +0 club a +0 ring mail (29, 3, D:3) a +0 whip (29, 4, D:3) a +2 whip of electrocution (40, -26, D:3) a +0 dagger a +0 robe (40, -25, D:3) a +0 whip (40, -24, D:3) a +0 mace (41, -27, D:3) a +0 hand axe a +0 leather armour (41, -26, D:3) a +0 dagger (42, -6, D:3) a +0 mace (46, -28, D:3) a +0 hand axe (47, -29, D:3) a +0 short sword a +0 leather armour (48, 4, D:3) a +4 dagger of chaos (49, -30, D:3) a +0 falchion a +0 leather armour (50, -30, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (9, 3, D:4) a +0 club (20, 16, D:4) a +0 ring mail (22, -14, D:4) 21 bolts (27, 15, D:4) a +0 whip (29, 14, D:4) 22 stones a +0 whip a +0 club a +0 flail (41, 18, D:4) 23 stones (45, 2, D:4) a +0 short sword (47, 1, D:4) a +0 club (51, 24, D:4) 13 stones (53, -5, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) 22 sling bullets (0, 7, D:5) 12 stones (5, 14, D:5) a +0 broad axe (9, -8, D:5) a +0 ring mail (9, 19, D:5) 18 stones (13, 22, D:5) 26 stones (15, 8, D:5) a +0 dagger (16, 8, D:5) a +0 short sword (19, 19, D:5) 28 arrows (22, 2, D:5) a +0 mace (23, 2, D:5) a +0 mace a +0 club a +0 leather armour a +0 short sword a +0 chain mail a +0 hand axe (27, 22, D:5) a +0 hand axe a +0 leather armour (28, 23, D:5) a +0 short sword a +0 club (28, 35, D:5) a +0 rapier (29, 18, D:5) a +0 dagger (31, 0, D:5) a +0 hand axe (32, 17, D:5) a +0 trident (35, -3, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) 25 stones (2, -7, D:6) a scroll of noise (8, -4, D:6) a +0 falchion (10, -13, D:6) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 shortbow 15 arrows a +0 hand axe a +0 chain mail (10, -12, D:6) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -11, D:6) a +0 morningstar 2 boomerangs a +0 club a +0 scale mail (13, -7, D:6) a +0 giant club (18, -4, D:6) a +0 club a +0 whip a +0 club a +0 leather armour a +0 flail (19, -4, D:6) a +0 halberd a +0 spear (20, -2, D:6) a +0 robe (20, 13, D:6) a +0 hunting sling (20, 25, D:6) a +0 leather armour (21, -4, D:6) a +0 shortbow 13 arrows (23, 21, D:6) a +0 leather armour (25, 14, D:6) a +0 flail (25, 21, D:6) a +0 giant club (29, -4, D:6) 24 sling bullets (30, -2, D:6) 18 bolts (31, 4, D:6) a +0 war axe a +0 leather armour a +4 scimitar a +0 robe a +5 morningstar a +0 robe (31, 5, D:6) a +0 falchion a +0 robe a +0 dagger a +0 dagger a +0 robe (31, 6, D:6) a +1 dagger of electrocution 3 boomerangs a +0 leather armour (31, 8, D:6) a +0 scimitar a +0 robe Level 7 of the Dungeon (0, 0, D:7) 5 javelins (8, 11, D:7) a +0 dagger a +0 dagger a +0 chain mail (9, 11, D:7) a +0 club (9, 18, D:7) a +0 dagger (10, 11, D:7) a +0 war axe (12, -1, D:7) a +0 ring mail (29, 22, D:7) a +0 mace a +0 chain mail (30, 22, D:7) a +0 whip of electrocution a +0 leather armour (30, 23, D:7) a +0 mace (30, 24, D:7) a +0 dagger a +0 robe (30, 25, D:7) a +1 ring mail a +0 robe a +0 mace (31, 25, D:7) a +0 quarterstaff a +0 hunting sling 19 sling bullets a +0 leather armour (38, 13, D:7) 27 stones (42, 23, D:7) a +0 rapier of protection Level 8 of the Dungeon (0, 0, D:8) a +0 whip of venom (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (0, 1, D:8) a +0 dagger (still there?) a +0 robe (still there?) (1, 1, D:8) a +0 short sword (still there?) 14 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 mace (still there?) a +0 leather armour (still there?) an orc corpse (still there?) an orc corpse (still there?) (9, -5, D:8) a +0 shortbow 16 arrows a centaur corpse the Ecumenical Temple