kelmiir Level 1 of the Dungeon (0, 0, D:1) 14 sling bullets (1, 9, D:1) a +0 club (9, -18, D:1) 7 stones (12, -20, D:1) a +0 dagger (16, 10, D:1) a +0 dagger 5 stones (26, 9, D:1) a book of the Hunter (27, 8, D:1) a +0 whip 3 stones (32, 24, D:1) a +0 short sword (33, -17, D:1) 22 stones (35, 12, D:1) a +0 club (36, 11, D:1) 6 javelins (37, 16, D:1) 23 stones (39, 13, D:1) a +0 dagger (40, -14, D:1) a +0 short sword of speed 5 stones (42, -14, D:1) a +0 short sword (42, -6, D:1) a +0 club (47, 11, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, -9, D:2) a worm corpse (17, -8, D:2) a quokka corpse (22, 3, D:2) a potion of curing (23, 14, D:2) 24 arrows (25, -9, D:2) a scroll of immolation (32, -7, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (33, -4, D:2) a ball python corpse (skeletalised by now) (34, -5, D:2) a +0 mace a hobgoblin skeleton (34, 11, D:2) 13 stones (36, -1, D:2) a +0 club (38, -12, D:2) a bat corpse (39, -12, D:2) a +0 leather armour (39, -11, D:2) a frilled lizard corpse (39, -9, D:2) a +0 dagger (39, 18, D:2) a +0 vampiric long sword (40, -15, D:2) a +0 hand axe (40, -11, D:2) a +0 dagger a kobold corpse (40, 12, D:2) a +0 club