kelmiir Level 1 of the Dungeon (0, 0, D:1) 24 stones (1, 4, D:1) a +0 dagger (10, 7, D:1) 2 atropa-tipped darts (17, 7, D:1) a +0 club (19, 4, D:1) 26 stones (19, 10, D:1) a +0 dagger (29, 8, D:1) a +0 club (29, 12, D:1) a +0 plate armour (30, 2, D:1) 14 sling bullets (30, 15, D:1) 15 arrows (44, 3, D:1) a +0 leather armour (44, 10, D:1) a +0 dagger 5 stones (44, 12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +1 whip of venom (4, -3, D:2) 7 stones (17, 6, D:2) a +0 robe (18, -4, D:2) 14 stones (30, -3, D:2) a +0 whip (32, -21, D:2) a +0 short sword 5 stones (33, -12, D:2) a +0 ring mail (34, 29, D:2) a +0 club (35, 30, D:2) a +0 club (37, 3, D:2) a +0 club (57, 12, D:2) 16 bolts (62, -3, D:2) a +0 short sword 2 stones (67, -1, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (8, -22, D:3) 13 stones (12, -14, D:3) a hobgoblin corpse (skeletalised by now) (14, -3, D:3) a bat corpse (18, -43, D:3) a +0 spear (20, -40, D:3) a hobgoblin skeleton (30, -57, D:3) an adder corpse (skeletalised by now) (30, -37, D:3) a +0 dagger (34, -31, D:3) a +0 ring mail (35, -45, D:3) a +0 scale mail (35, -40, D:3) a hobgoblin corpse (skeletalised by now)