kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -10, D:1) a +0 helmet (13, -33, D:1) a +0 club (16, -3, D:1) a +0 whip (26, -4, D:1) 27 stones (28, -2, D:1) a +0 scale mail (36, -27, D:1) a +0 club (45, -35, D:1) a +0 dagger (47, -20, D:1) a +0 club (48, 1, D:1) a potion of attraction (50, -12, D:1) a +0 dagger (57, -10, D:1) a +0 dagger (58, -47, D:1) a +0 scale mail (59, -34, D:1) a potion of resistance Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (28, 10, D:2) a potion of curing a hobgoblin corpse (skeletalised by now) (29, 12, D:2) a +0 robe (37, -3, D:2) a +0 whip 3 stones (37, 16, D:2) a potion of curing (40, -1, D:2) a ball python skeleton (41, 20, D:2) 15 arrows (43, -10, D:2) a +0 whip 2 stones (45, 4, D:2) a +0 pair of gloves (48, -9, D:2) a +0 hunting sling a +0 dagger 7 sling bullets a +0 leather armour a goblin corpse (53, -12, D:2) a frilled lizard corpse