kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -39, D:1) 18 sling bullets (11, -7, D:1) a +0 spear (15, -45, D:1) a +0 club (16, -22, D:1) a +0 ring mail (19, -44, D:1) a +0 mace (20, -48, D:1) 11 bolts (23, -47, D:1) a +0 robe (30, -37, D:1) a +0 helmet (56, -6, D:1) a +0 hunting sling Level 2 of the Dungeon (1, -30, D:2) a +0 dagger (1, -13, D:2) a book of Geomancy (1, 1, D:2) a +0 short sword (4, -8, D:2) a +0 leather armour (4, 25, D:2) 6 bolts (13, -2, D:2) a bat corpse (skeletalised by now) (17, -6, D:2) a +0 dagger (24, -10, D:2) a +0 ring mail (28, 22, D:2) 8 bolts (32, -16, D:2) 5 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 club (still there?) a +0 scale mail (still there?) an orc corpse (still there?) (0, 1, D:3) a +0 club (still there?) a +0 leather armour (still there?) (1, 0, D:3) a +0 whip (still there?) a +0 leather armour (still there?) (2, 3, D:3) a +0 scale mail (3, 0, D:3) a +0 hand axe (7, 0, D:3) 11 stones