Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 10704506121245828042 88 kelmiir the Chiller (level 4, -2/33 HPs) Began as a Merfolk Ice Elementalist on Mar 13, 2022. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:40 (2752 turns). kelmiir the Chiller (Merfolk Ice Elementalist) Turns: 2752, Time: 00:04:40 Health: -2/33 AC: 3 Str: 8 XL: 4 Next: 54% Magic: 0/8 EV: 13 Int: 16 God: Gold: 139 SH: 0 Dex: 14 Spells: 4/8 levels left rFire . . . SeeInvis . c - +1 short sword (venom) rCold . . . Faith . b - orb {guile} rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons c - a +1 short sword of venom (weapon) Missiles i - 5 curare-tipped darts Armour a - a +1 robe (worn) b - an orb of guile (worn) Scrolls k - a scroll of identify {unknown} Potions d - 2 potions of cancellation {unknown} e - a potion of lignification {unknown} f - a potion of flight {unknown} g - a potion of attraction {unknown} h - a potion of might {unknown} j - a potion of berserk rage {unknown} l - a potion of magic {unknown} Skills: * Level 2.0 Fighting + Level 0.4 Throwing * Level 3.9 Dodging - Level 2.1 Stealth * Level 2.6 Spellcasting * Level 4.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d5 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 17% N/A 8% 3 Corpse Rot Necr/Air 4% N/A 30% 2 Hailstorm Conj/Ice 9% 3d4 56% 4 Dispel Undead Necr 2% 3d7 89% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the dart slug. The dart slug is heavily wounded. The wall freezes the dart slug! You kill the dart slug! The gnoll hits you from afar with a +0 spear. The wall freezes the gnoll. The gnoll misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail and quivering 2 throwing nets (heavily wounded) You freeze the gnoll. The gnoll is severely wounded. The wall freezes the gnoll. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail and quivering 2 throwing nets (almost dead) You freeze the gnoll! You kill the gnoll! The wall freezes the gnoll. The gnoll barely misses you. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. Your Fighting skill increases to level 2! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded) You freeze the gnoll! The gnoll is severely wounded. The wall freezes the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... ... ##.#.# ###### .P.♣ ....# #..>.# ♣.P♣#.#.### #.##.# P........###.#..# ♣♣....#.##.....## # #♣♣>....#.##..#.#.# #..#...#.........#...# #......#.#.#####.#.#.##. #....gg@...# #...#.... #....!)##### #.....### #..>.g. .....###'### #...... .######..... ....... #..... ...#.#. #.†... .♣..... #..... ..#.#. #..... #..... You could see 3 gnolls. Vanquished Creatures 3 adders A gnoll (D:3) A worm (D:2) A dart slug (D:3) 12 endoplasms 4 giant cockroaches 3 goblins A hobgoblin (D:3) 4 jackals (D:1) 7 kobolds 3 bats (D:2) 3 frilled lizards (D:1) 2 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kelmiir the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 465 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 837 | D:1 | Reached skill level 1 in Fighting 1167 | D:1 | Reached XP level 3. HP: 20/26 MP: 6/6 2386 | D:2 | Learned a level 3 spell: Frozen Ramparts 2521 | D:3 | Reached XP level 4. HP: 18/33 MP: 7/7 2752 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_clump_double, infiniplex_forest_diagonal, infiniplex_forest_straight_3, infiniplex_forest_lined_room_3, infiniplex_forest_clump_diagonal, infiniplex_forest_end_2, ebering_ecumenical_altar_mist Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.9 Fighting | 1 2 | 2.0 Throwing | | 0.4 Stealth | | 2.1 Spellcasting | | 2.6 Ice Magic | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Short sword | 107 | 9 || 116 Cast: Freeze | 9 | 6 || 15 Frozen Ramparts | | 1 || 1 Use: Scroll | 2 | || 2 Stab: Sleeping | 9 | || 9 Armor: Robe | 26 | 2 || 28 Dodge: Dodged | 76 | 15 || 91