kelmiir Level 1 of the Dungeon (0, 0, D:1) 22 stones (2, -7, D:1) 13 bolts (12, 12, D:1) a Necronomicon (14, -26, D:1) a +0 club (15, 9, D:1) a +0 spear (16, 14, D:1) a +0 robe (17, 13, D:1) 22 stones (20, 12, D:1) a +0 club (21, 11, D:1) a +0 short sword (34, -10, D:1) a +0 club (51, -22, D:1) 16 bolts Level 2 of the Dungeon (15, 4, D:2) a +0 chain mail (17, 19, D:2) a ball python corpse (skeletalised by now) (18, 15, D:2) a +0 dagger (19, 17, D:2) a +0 club (23, 38, D:2) a +0 whip 5 stones (36, -4, D:2) 21 bolts (45, 17, D:2) 26 stones (54, 19, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (8, 1, D:3) a +0 flail (still there?) a +0 spear (still there?) a gnoll corpse (still there?) (8, 5, D:3) a +0 dagger an orc corpse (9, 1, D:3) a +0 flail a gnoll corpse (11, -4, D:3) a +0 club (11, 16, D:3) a bat corpse (16, 10, D:3) a +0 whip a +0 dagger a goblin corpse