Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 5706924723466494341 70 kelmiir the Sneak (level 4, -9/40 HPs) Began as an Octopode Air Elementalist on Mar 20, 2022. Succumbed to a water moccasin's poison ... in a sewer. The game lasted 00:02:52 (2815 turns). kelmiir the Sneak (Octopode Air Elementalist) Turns: 2815, Time: 00:02:53 Health: -9/40 AC: 22 Str: 7 XL: 4 Next: 21% Magic: 16/16 EV: 2 Int: 22 God: Gold: 47 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . g - +5 mace of the Wizarding Salmon {vorpal, rC+ MP+9 Int+3} rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: lethally poisoned (-9 -> -45), tree-form A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were in a sewer. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 47 gold pieces. Inventory: Hand Weapons g - the +5 mace of the Wizarding Salmon (weapon) {vorpal, rC+ MP+9 Int+3} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rC: It protects you from cold. MP: It affects your magic capacity (+9). Jewellery b - an amulet of faith Scrolls a - a scroll of teleportation {unknown} c - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} Skills: * Level 0.2 Fighting + Level 0.0 Maces & Flails * Level 2.5 Dodging - Level 3.6 Stealth * Level 2.5 Spellcasting + Level 1.8 Conjurations * Level 3.4 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% N/A 7% 2 Swiftness Air 18% N/A 10% 3 Airstrike Air 9% N/A 30% 4 Inner Flame Hex/Fire 2% N/A 36% 3 Cause Fear Hex 1% N/A 78% 4 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 53% to hit) The zap misses the water moccasin. The water moccasin bites you! Unknown command. You barely miss the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you. You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of magic. Magic courses through your body. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of cancellation. You feel magically purged. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin closely misses you. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You sock the water moccasin! The water moccasin is heavily wounded. You die... #.≈.#...# #≈.###..## #..≈ #≈..# #..# ##..# #.. #..# #. #≈.# ##≈.# #...# #♣.## #≈S.# ≈...## #≈≈..≈# ##..≈## #≈≈. .#.# ?!#. You could see a water moccasin. Vanquished Creatures An adder (D:2) 12 bats 4 endoplasms 5 giant cockroaches A goblin (D:2) 4 hobgoblins 7 jackals A kobold (D:1) 3 quokkas 6 ball pythons 4 frilled lizards 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kelmiir the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 558 | D:1 | Reached XP level 2. HP: 13/17 MP: 1/5 1263 | D:2 | Reached XP level 3. HP: 14/21 MP: 1/6 1667 | D:2 | Found a runed translucent door. 1668 | D:2 | Noticed Crazy Yiuf 2090 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 2319 | D:2 | Identified the +5 mace of the Wizarding Salmon {vorpal, rC+ | MP+9 Int+3} 2773 | D:3 | Found a glowing drain. 2777 | Sewer | Entered a sewer 2805 | Sewer | Noticed a water moccasin 2814 | Sewer | HP: 2/40 [water moccasin (1)] 2815 | Sewer | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: minmay_chambers_of_threes, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, gup_sewer_entry_bowl, small_statue_intersection, hangedman_decor_points Sewer: sewer_the_moccasin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.6 Fighting | | 0.2 Dodging | | 2.5 Spellcasting | | 2.5 Conjurations | | 1.8 Air Magic | | 3.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 35 | || 35 Constrict | 8 | || 8 Tentacles | 7 | || 7 Mace | | 5 || 5 Cast: Shock | 72 | 23 || 95 Use: Potion | | 3 || 3 Armor: Skin | 6 | 1 || 7 Dodge: Dodged | 30 | 8 || 38