kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -2, D:1) a +0 short sword (15, -41, D:1) a +0 ring mail (27, -10, D:1) a +0 mace (32, -30, D:1) a +0 short sword (32, -17, D:1) 8 stones (39, -20, D:1) a +0 club (39, -16, D:1) a +0 dagger (40, -37, D:1) 12 bolts (40, -6, D:1) 18 stones (42, 1, D:1) a +0 leather armour (51, -40, D:1) a +0 club (53, 14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 leather armour (7, 6, D:2) a +0 club a +0 club (9, 24, D:2) a +0 bardiche (19, 22, D:2) a +0 leather armour (20, 33, D:2) a +0 dagger (24, 32, D:2) a +0 flail a +0 ring mail (31, 9, D:2) a +0 spear (42, 37, D:2) a +0 club a +0 robe (45, 0, D:2) 23 stones Level 3 of the Dungeon [Shop] Taler's Assorted Antiques a piece from Xom's chessboard (15/15) (560 gold) a +4 ring of protection (1008 gold) a +0 quarterstaff (112 gold) a +2 pair of boots of rampaging (602 gold) a potion of brilliance (112 gold) a +0 hunting sling (42 gold) (0, 0, D:3) 20 stones (10, 2, D:3) a +0 war axe (14, 10, D:3) a +0 dagger 3 poisoned darts (16, 11, D:3) a +0 mace a +0 ring mail (16, 17, D:3) a +0 dagger a +0 robe (17, -13, D:3) an amulet of reflection (17, 17, D:3) a +0 hand axe (18, 17, D:3) a +0 hand axe (19, 20, D:3) a +0 chain mail (19, 25, D:3) 5 poisoned darts (21, 16, D:3) 12 stones (32, 9, D:3) a +0 dagger a +0 dagger 4 stones (41, 8, D:3) 23 stones (45, 15, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 13 arrows (1, 19, D:4) 26 stones (4, -2, D:4) 12 sling bullets (5, -16, D:4) a +0 hand axe (7, 21, D:4) a +0 giant club a +0 short sword a stone (14, 28, D:4) a +0 plate armour (20, 12, D:4) 3 large rocks (25, 22, D:4) a +0 trident (26, 15, D:4) 19 bolts (29, 34, D:4) a +0 mace (30, 4, D:4) 19 sling bullets (44, -9, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Lineehatz's General Store (Shop contents are unknown) (0, 0, D:5) a +0 dagger a +0 robe (1, -1, D:5) a +0 hand axe a +0 scale mail (8, -1, D:5) a +0 morningstar a +0 chain mail (9, 4, D:5) a +0 hunting sling (13, 1, D:5) a +0 leather armour a +0 club a +0 club a +0 robe a +0 dagger (14, 1, D:5) a +0 hand axe (14, 2, D:5) a +0 dagger (20, -28, D:5) a +0 leather armour (22, -18, D:5) 24 arrows (30, -26, D:5) a +0 club a +0 spear (32, -26, D:5) a +0 whip (32, -11, D:5) a +0 leather armour (33, -28, D:5) 20 sling bullets a +0 leather armour (34, -32, D:5) a +0 leather armour a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 leather armour a +0 dagger (34, -26, D:5) a +0 ring mail a +2 trident of holy wrath (34, 6, D:5) a +0 flail (35, -20, D:5) a +0 ring mail (36, -24, D:5) 16 stones (37, -5, D:5) 19 stones (38, -30, D:5) a +0 spear (38, 9, D:5) a +0 giant club (47, -29, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (still there?) a +2 leather armour of fire resistance (still there?) (0, 26, D:6) the +3 ring mail "Forget-Me-Not" {Contam rC+ Str+5} Str: It affects your strength (+5). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. (1, 29, D:6) 18 gold pieces (2, 19, D:6) an iguana corpse (8, 13, D:6) 18 sling bullets (9, 14, D:6) 14 stones (15, 29, D:6) 19 gold pieces (15, 32, D:6) 7 gold pieces (18, 32, D:6) a +0 mace (28, 9, D:6) a +0 rapier (31, 7, D:6) a +0 helmet (32, 6, D:6) a +0 club (33, 6, D:6) a +0 whip (33, 9, D:6) a +0 trident a +0 robe a +0 flail (33, 10, D:6) a +3 battleaxe a +0 robe (34, 16, D:6) 20 sling bullets (35, -1, D:6) 18 bolts (39, 17, D:6) a +0 trident a +0 robe (40, 16, D:6) a +0 spear a +0 robe a +0 dagger (42, 16, D:6) 5 stones a +0 short sword a curare-tipped dart a +0 dagger (44, 16, D:6) a +0 robe a +0 scimitar the Ecumenical Temple