kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 28, D:1) 21 stones (11, -10, D:1) a +0 club (15, 11, D:1) 11 arrows (18, 16, D:1) a +0 spear (21, 23, D:1) a +0 club (27, -7, D:1) a +0 pair of gloves (32, -5, D:1) a +0 chain mail (34, -5, D:1) a +0 club (34, 21, D:1) a +0 leather armour (38, -13, D:1) a +0 club (45, 12, D:1) a scarf of harm (47, 7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a scroll of holy word (4, 0, D:2) a scroll of enchant armour (16, -16, D:2) 18 stones (17, -6, D:2) a frilled lizard corpse (skeletalised by now) (23, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (24, -23, D:2) 11 stones (27, -8, D:2) a +0 club (28, -15, D:2) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 mace (still there?) a +0 animal skin (still there?) a +0 helmet (still there?) a potion of curing (still there?) a scroll of enchant armour (still there?) 4 gold pieces (still there?) a goblin corpse (still there?) (29, -16, D:2) a +0 club (still there?) a +0 hunting sling (still there?) 20 stones (still there?) (38, -24, D:2) a hobgoblin corpse (40, -24, D:2) a +0 club