kelmiir Level 1 of the Dungeon (0, 0, D:1) 21 stones (11, -42, D:1) a +0 dagger (12, 5, D:1) a +0 dagger (13, -33, D:1) 24 arrows (16, -1, D:1) a +0 leather armour (35, 7, D:1) 6 boomerangs (39, -40, D:1) a +0 hand axe (41, -43, D:1) 25 stones (41, -36, D:1) a +0 club Level 2 of the Dungeon (3, -10, D:2) 10 stones (3, 3, D:2) 21 stones (40, 25, D:2) a bat corpse (51, 40, D:2) 18 stones (58, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (64, 31, D:2) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 8 gold pieces (2, 0, D:5) 6 gold pieces (6, 0, D:5) the +2 short sword of the Hand {venom, +Blink rCorr Int-4 Dex+7} It poisons the flesh of those it strikes. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+7). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (6, 4, D:5) a potion of lignification (10, 4, D:5) a throwing net (10, 11, D:5) a book of Vapours