kelmiir Level 1 of the Dungeon (0, 7, D:1) a +0 club (5, 32, D:1) a +0 club (7, 25, D:1) a +0 dagger (9, 55, D:1) a +0 dagger (18, 10, D:1) 5 poisoned darts (32, 13, D:1) a +0 dagger (33, 18, D:1) a +0 club (41, 27, D:1) a +0 dagger (42, 4, D:1) a +0 dagger (43, 5, D:1) a +0 dagger Level 2 of the Dungeon (3, -48, D:2) 20 sling bullets (3, -24, D:2) a +0 club a +0 robe (5, -50, D:2) a +0 chain mail (7, -17, D:2) 26 sling bullets (14, -45, D:2) a quokka corpse (skeletalised by now) (20, -12, D:2) a +0 whip (26, -17, D:2) a +0 dagger a +0 helmet a +0 animal skin a +4 club (27, -18, D:2) a +0 dagger (28, -19, D:2) a +0 dagger a +0 club a +0 dagger a +0 hunting sling (38, -12, D:2) a +0 whip (39, -47, D:2) a rat skeleton (39, -38, D:2) 6 poisoned darts (39, -15, D:2) an adder corpse (41, -14, D:2) a potion of haste