kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 30, D:1) a +1 helmet (11, 5, D:1) a +0 hunting sling (17, 22, D:1) a +0 mace (18, 34, D:1) 16 sling bullets (29, 28, D:1) a +0 hunting sling (32, 44, D:1) a +0 helmet (47, 5, D:1) a +0 dagger (47, 9, D:1) a +0 club Level 2 of the Dungeon [Shop] Nabua's Weapon Shoppe a +0 falchion (30 gold) a +0 hunting sling (15 gold) a +0 quarterstaff (40 gold) the +2 hunting sling "Arbiter" {freeze, Int+2} (239 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). a +0 short sword (30 gold) a +1 glaive of pain (232 gold) a +0 rapier (40 gold) [Shop] Gulial's Antique Armour Shop a +1 robe of cold resistance (330 gold) a +2 cloak of preservation (559 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +2 helmet (429 gold) [Shop] Joolorae's Assorted Antiques a +0 pair of boots (144 gold) a piece from Xom's chessboard (15/15) (640 gold) the +5 lajatang of Karma {vorpal, rN+ SInv Stlth+} (2102 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a tin of tremorstones (2/2) (1280 gold) a scroll of fear (112 gold) the +1 leather armour of Optimism {rF++ rN+} (1142 gold) rF: It greatly protects you from fire. rN: It protects you from negative energy. a potion of degeneration (32 gold) a scroll of amnesia (112 gold) [Shop] Jyuvois's Magic Scroll Shop a scroll of acquirement (624 gold) a scroll of vulnerability (90 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of fear (42 gold) a scroll of identify (24 gold) a scroll of amnesia (42 gold) a scroll of vulnerability (90 gold) a scroll of identify (24 gold) (0, 0, D:2) a +0 ring mail (2, 8, D:2) a +0 leather armour (7, 4, D:2) a +0 dagger (7, 6, D:2) a +0 hand axe a +0 scale mail (10, 19, D:2) 18 sling bullets (15, 17, D:2) a +0 ring mail (30, 32, D:2) a +0 ring mail (36, 13, D:2) a +0 robe a +0 club (38, 19, D:2) a +0 ring mail (45, 2, D:2) a +0 mace (49, 11, D:2) 10 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (2, 5, D:3) a dart slug corpse (7, 2, D:3) a dart slug corpse (10, 1, D:3) a bat corpse (20, 8, D:3) a +0 leather armour a +0 falchion (21, 9, D:3) a +0 club (24, 5, D:3) a +0 dagger (38, -4, D:3) 5 poisoned darts (48, 44, D:3) a +0 club (still there?) a +0 dagger (still there?) a +0 club (still there?) a +0 dagger (still there?) a +0 dagger (still there?) a +0 club (still there?) a +0 dagger (still there?) a goblin corpse (still there?) a goblin corpse (still there?) a goblin corpse (still there?) a goblin corpse (still there?) (48, 45, D:3) a +0 dagger (still there?) a +0 hunting sling (still there?) 14 stones (still there?) (51, 46, D:3) 4 large rocks (52, 2, D:3) a -2 whip (53, 47, D:3) 3 large rocks (59, 16, D:3) 3 datura-tipped darts