Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 14688620545882897129 123 kelmiir the Grave Robber (level 4, 0/32 HPs) Began as a Demonspawn Necromancer on Oct 4, 2022. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 4 of the Dungeon. The game lasted 00:04:49 (3312 turns). kelmiir the Grave Robber (Demonspawn Necromancer) Turns: 3312, Time: 00:04:50 Health: 0/32 AC: 3 Str: 9 XL: 4 Next: 80% Magic: 7/8 EV: 12 Int: 18 God: Gold: 106 SH: 0 Dex: 19 Spells: 8/9 levels left rFire . . . SeeInvis . l - +5 flail "Dragon's Death" {freeze, Contam Dex+6} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: powered by death 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons c - a +0 whip of venom f - a +1 dagger of draining l - the +5 flail "Dragon's Death" (weapon) {freeze, Contam Dex+6} (You found it on level 2 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). Contam: It causes magical contamination when unequipped. Armour a - a +1 robe (worn) Magical Staves m - a staff of air Potions b - 2 potions of magic d - 3 potions of curing e - a potion of might {unknown} g - a potion of attraction {unknown} h - 2 potions of haste i - 3 potions of brilliance j - 3 potions of mutation k - a potion of berserk rage {unknown} o - a potion of lignification {unknown} Skills: * Level 1.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.1 Spellcasting * Level 5.7 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 92% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 4% 3 Animate Dead Necr 23% N/A 16% 4 Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Passwall Tmut/Erth 1% N/A 24% 2 Agony Necr 23% N/A 38% 5 Inner Flame Hex/Fire 2% N/A 43% 3 Swiftness Air 2% N/A 43% 3 Cause Fear Hex 1% N/A 85% 4 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Portals: Abyss: D:3 Annotations: D:3 2 transporters, hannobal's ghost, weakling PaDe Innate Abilities, Weirdness & Mutations You regenerate health from kills. Message History Beogh smites you! Items here: ( ) [ †. You completely miss the orc wizard. The orc wizard hits you with a +0 dagger. The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc wizard hits you but does no damage. The orc priest miscasts a cantrip. You hit the orc wizard. You freeze the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard's wounds heal themselves! The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc wizard gestures at you while chanting. The magic dart hits you. You hit the orc wizard. You freeze the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You hit the orc wizard. You freeze the orc wizard. The orc wizard is heavily wounded. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. You barely miss something. Something hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 scale mail (chance to affect: 81%) Something writhes in agony. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.. ##. #.# ..# #.# #.# ### ###.# #.# #.. ..#.# #.# #.# #.#o# #.######.# #.#{# #........# #.#@# .........# #...# .#.#####.#####.### ...#####.......# .............### ....#######.## ###.# #...# #.# ###[# #.# .# You could see an orc priest. Vanquished Creatures Jessica (D:3) An iguana (D:2) 2 adders (D:3) A worm (D:2) 2 dart slugs An orc (D:4) 2 ball pythons (D:1) 4 endoplasms 4 goblins 7 hobgoblins 3 jackals (D:2) 5 quokkas 3 bats 4 frilled lizards 4 kobolds 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kelmiir the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 487 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 487 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 1257 | D:1 | Reached skill level 5 in Necromancy 1888 | D:2 | Identified the +5 flail "Dragon's Death" {freeze, Contam | Dex+6} 1899 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/6 2229 | D:2 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 2229 | D:2 | Reached XP level 4. HP: 21/31 MP: 8/8 2235 | D:2 | Reached skill level 1 in Fighting 2982 | D:3 | Noticed Jessica 2986 | D:3 | Killed Jessica 3003 | D:3 | Noticed hannobal's ghost (weakling PaDe) 3024 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 3025 | D:3 | Found a transporter. 3070 | D:3 | Found a transporter. 3312 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic D:2: layout_basic D:3: layout_basic, gammafunk_ghost_abyssal_escape, uniq_jessica, uniq_ijyb D:4: layout_loops_ring, mainiacjoe_overflow_alcove_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 5 | 5.7 Fighting | 1 | 1.4 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 55 | || 55 Unarmed | 1 | || 1 Flail | 21 | 33 || 54 Cast: Necrotise | 21 | 14 || 35 Use: Scroll | 1 | 7 || 8 Stab: Sleeping | 1 | 2 || 3 Armor: Robe | 16 | 13 || 29 Dodge: Dodged | 51 | 19 || 70