kelmiir Level 1 of the Dungeon (0, 0, D:1) 6 stones (5, 20, D:1) a +0 ring mail (6, 27, D:1) a +0 mace (9, 3, D:1) a +0 whip 3 stones (36, 10, D:1) a +0 hand axe (36, 21, D:1) a +0 dagger (38, 15, D:1) 7 stones (48, 44, D:1) a +0 club (51, -8, D:1) a +0 short sword (64, 48, D:1) a +0 mace (68, -12, D:1) a +0 mace Level 2 of the Dungeon (1, 21, D:2) a +0 whip (5, -10, D:2) a +0 club (5, -3, D:2) an adder corpse (skeletalised by now) (5, 23, D:2) a +0 ring mail (10, -14, D:2) a +0 sling (32, 30, D:2) a +0 dagger (32, 41, D:2) a +0 robe (48, 29, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar (2, 11, D:3) a +0 spear (5, 12, D:3) a +0 hand axe (11, -8, D:3) a +0 whip (11, 0, D:3) a +0 ring mail (15, 19, D:3) a +0 helmet