kelmiir Level 1 of the Dungeon (0, 0, D:1) 6 stones (29, -35, D:1) 2 atropa-tipped darts (30, -34, D:1) a +0 whip a stone (32, -34, D:1) a +0 ring mail (35, -16, D:1) a +0 ring mail (37, -43, D:1) 4 stones (38, -22, D:1) 5 stones (40, -11, D:1) 6 stones (41, -8, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 8, D:2) a +0 mace (7, -10, D:2) a +0 buckler (9, -3, D:2) a +0 club (12, -5, D:2) a +0 dagger (13, -12, D:2) a bat corpse (skeletalised by now) (17, -12, D:2) a +0 dagger (28, -1, D:2) a +0 club (39, 15, D:2) a +0 leather armour (50, -6, D:2) a +0 robe (66, -25, D:2) a +0 club (68, -10, D:2) a +0 ring mail (70, -21, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, 0, D:3) a +0 whip a gnoll corpse (2, -2, D:3) a +0 halberd a gnoll corpse