kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -19, D:1) a +0 ring mail (4, 15, D:1) a +0 club (11, 23, D:1) 7 stones (19, -7, D:1) a bat corpse (skeletalised by now) (23, -8, D:1) a +0 whip (32, 11, D:1) a +0 whip (55, 24, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 trident (7, 21, D:2) a +0 club (7, 35, D:2) a +0 flail (8, 9, D:2) a +0 ring mail (9, 1, D:2) a +0 sling (9, 3, D:2) a +0 dagger (18, -3, D:2) a +0 dagger a kobold corpse (skeletalised by now) (18, 25, D:2) a +0 dagger (18, 28, D:2) a hobgoblin corpse (20, -6, D:2) a +0 hand axe (27, 27, D:2) 5 large rocks (38, 16, D:2) an adder corpse (41, 2, D:2) a rat corpse