kemist Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, 49, D:1) a +0 flail (11, 9, D:1) a +0 dagger (12, 32, D:1) a +0 chain mail (26, 22, D:1) a +2 mace of venom a +0 animal skin a +0 club (27, 23, D:1) a +0 club (27, 52, D:1) a +0 club (30, 16, D:1) 7 stones (42, 19, D:1) a +0 buckler (51, 43, D:1) a staff of cold Level 2 of the Dungeon [Shop] Mexip's Antique Armour Emporium a +0 tower shield (117 gold) a +0 ring mail (104 gold) a +0 buckler (117 gold) the +2 plate armour of Sif Muna's Scorn {+Inv Str+4 SInv} (1549 gold) Str+4: It affects your strength (+4). SInv: It lets you see invisible. +Inv: It lets you turn invisible. a +2 ring mail of fire resistance (546 gold) a +0 chain mail (117 gold) a +0 pair of boots (117 gold) an orb of wrath (338 gold) (0, 0, D:2) a +0 chain mail (18, 37, D:2) a +0 hand axe (20, 36, D:2) a +0 whip (21, 25, D:2) 4 stones (22, 24, D:2) a +0 dagger (27, 18, D:2) a +0 dagger a +0 sling a +0 dagger (28, 19, D:2) a +0 dagger (29, -3, D:2) a +0 short sword (29, 19, D:2) a +0 club (32, 23, D:2) a +0 dagger (32, 25, D:2) a +0 club (35, -6, D:2) a +0 club (48, 9, D:2) a +0 club 4 stones a +0 ring mail (50, 37, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (4, 34, D:3) a +0 robe (9, 15, D:3) a +2 dagger a +0 ring mail (15, 9, D:3) a +0 dagger 3 stones (15, 28, D:3) a +0 plate armour (19, 11, D:3) a +0 short sword (21, 40, D:3) 5 stones (32, 6, D:3) a +0 leather armour (44, -2, D:3) 3 stones (45, 3, D:3) a +0 whip a stone Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 10, D:4) a +0 robe a +0 dagger (1, 9, D:4) a +0 flail (1, 11, D:4) a +0 chain mail a +0 short sword (2, -3, D:4) a +0 club (2, 10, D:4) a +0 club (2, 11, D:4) a +0 short sword (3, -1, D:4) a +0 leather armour 2 boomerangs a +0 war axe (3, 0, D:4) a +0 club (4, -1, D:4) a +0 robe a +0 dagger (4, 0, D:4) a +0 robe a +0 dagger (10, -25, D:4) a +0 whip a +0 spear (11, -25, D:4) a +0 whip a +0 robe (14, -17, D:4) a +0 spear (15, 2, D:4) a +0 scale mail (18, 2, D:4) a +2 dagger of protection (27, 23, D:4) a +0 club (28, 11, D:4) a +0 club (29, -1, D:4) a +0 war axe (37, -11, D:4) a +0 dagger 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, 5, D:5) a +0 ring mail a +0 trident (2, 5, D:5) a +0 ring mail a +0 war axe (2, 7, D:5) a +0 ring mail 3 boomerangs a +0 whip (2, 9, D:5) a +0 spear (5, 9, D:5) a +4 hand axe (34, 31, D:5) a stone (40, -2, D:5) a +0 whip (52, 34, D:5) a +0 robe (55, 29, D:5) a +0 spear (56, 28, D:5) a +0 orcbow Level 6 of the Dungeon (1, -26, D:6) a potion of heal wounds (2, -19, D:6) a +0 ring mail (3, -38, D:6) a +0 orcbow (7, -25, D:6) a +0 dagger a +0 robe (9, -28, D:6) a +2 dagger of protection a +0 robe (9, -26, D:6) a +0 hand axe a +0 leather armour (17, -29, D:6) an amulet of regeneration a staff of death (22, -10, D:6) a +0 whip (31, -12, D:6) a +0 long sword (34, -36, D:6) a +3 flail of protection a +0 chain mail (36, -9, D:6) a +0 dagger (45, 8, D:6) a +0 whip (46, 8, D:6) a +2 whip of venom a +0 spear a +0 robe a +0 club (47, 9, D:6) a +0 spear a +3 spear Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 chain mail (0, 1, D:7) a +0 club (2, 0, D:7) a +0 dagger a +0 chain mail (4, 12, D:7) a +0 whip (8, 11, D:7) a +0 flail (8, 12, D:7) a +0 spear a +0 ring mail (8, 13, D:7) a +0 halberd (21, 11, D:7) a +0 leather armour (22, 18, D:7) 6 boomerangs (39, 22, D:7) a +0 rapier (47, 12, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 dagger a +0 robe (1, 1, D:8) a +0 dagger a +0 robe (8, -24, D:8) a +0 whip a +0 club a +0 leather armour a +0 whip (8, -6, D:8) a +0 hand axe a +0 robe (9, -6, D:8) a +0 dagger a +0 robe (9, -5, D:8) a +0 hand axe a +0 robe (10, -24, D:8) a +0 club (14, 24, D:8) a +0 club a +0 leather armour (14, 25, D:8) a +0 flail 3 boomerangs (15, 24, D:8) a +0 club a +0 leather armour (15, 25, D:8) a +0 dagger 3 boomerangs (19, 10, D:8) a +0 short sword (25, -17, D:8) 7 stones (25, 6, D:8) a +0 falchion (26, -2, D:8) a +0 mace (27, -9, D:8) 9 stones (28, 4, D:8) 6 stones (29, -17, D:8) 3 stones (39, -19, D:8) 2 javelins (44, 1, D:8) a +0 pair of boots Level 9 of the Dungeon [Shop] Juheicos's Distillery a potion of curing (39 gold) a potion of berserk rage (65 gold) a potion of mutation (104 gold) a potion of curing (39 gold) 2 potions of heal wounds (130 gold) a potion of degeneration (13 gold) a potion of heal wounds (65 gold) a potion of mutation (104 gold) (0, 0, D:9) a +0 chain mail (8, -25, D:9) a +0 sling (19, -12, D:9) a +0 mace (26, -7, D:9) a +0 short sword a +0 scale mail (33, -10, D:9) a +0 robe (34, -2, D:9) a +0 short sword a +0 plate armour (36, -20, D:9) 7 stones (36, -2, D:9) a +0 short sword (38, -14, D:9) a +0 shortbow (40, -15, D:9) a +0 orcbow (46, -7, D:9) a +0 long sword (49, -7, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (11, 44, D:10) a +3 plate armour (12, 40, D:10) a +0 chain mail (38, 53, D:10) 3 stones (40, 17, D:10) a +2 hat (54, -1, D:10) a +3 short sword of freezing the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (1, 12, Lair:1) the +1 war axe of the Hand {elec, Dex+2} Dex+2: It affects your dexterity (+2). (15, 31, Lair:1) a +0 ring mail (17, 18, Lair:1) a staff of air (18, 11, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (58, 19, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of heal wounds (5, 31, Lair:3) 9 stones (8, 21, Lair:3) the +10 trident of Giduijerr {freeze, rElec rPois Int-2 Dex+2} Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison (28, -6, Lair:3) 5 stones (35, 13, Lair:3) a +0 dire flail (46, -7, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (6, -2, Lair:4) an amulet of reflection (7, -30, Lair:4) a blade talisman (7, -22, Lair:4) a +0 trident (13, -9, Lair:4) 3 stones (13, 14, Lair:4) a +0 rapier (34, -30, Lair:4) a +4 rapier of venom (40, -3, Lair:4) a +0 chain mail (48, -33, Lair:4) 3 stones (53, 6, Lair:4) a +0 sling (61, 6, Lair:4) a scroll of noise (62, 3, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 gold pieces (0, 19, Lair:5) a +0 leather armour (0, 21, Lair:5) a potion of might (1, 3, Lair:5) 23 gold pieces (9, -10, Lair:5) a cane toad corpse (skeletalised by now) (9, 10, Lair:5) an amulet of the acrobat the +3 leather armour of the Dragon {Rampage rC- Will+ Stlth+} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. (11, -11, Lair:5) a manticore corpse (skeletalised by now) (13, -14, Lair:5) 7 stones (14, -14, Lair:5) the +5 dagger "Here" {heavy, rElec rC- rN+} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (14, -13, Lair:5) a +2 flail of venom (17, -6, Lair:5) a hydra corpse (skeletalised by now) (19, 5, Lair:5) 22 gold pieces (25, -11, Lair:5) a potion of degeneration a +6 ring of strength a +0 robe (32, 19, Lair:5) 17 gold pieces (36, 17, Lair:5) a +0 chain mail (39, 14, Lair:5) a +1 quarterstaff of draining (42, -1, Lair:5) an iguana corpse (47, 3, Lair:5) an acid dragon corpse (50, 15, Lair:5) a +0 mace (54, 13, Lair:5) a scroll of teleportation a +0 quarterstaff (54, 14, Lair:5) 8 gold pieces (55, 13, Lair:5) 16 gold pieces (56, 13, Lair:5) a scroll of teleportation (57, 13, Lair:5) a scroll of blinking (58, 13, Lair:5) a scroll of vulnerability (58, 14, Lair:5) 14 gold pieces