Dungeon Crawl Stone Soup version 0.31-a0-14-gc80a10f4b6 (webtiles) character file. kerekes the Conjurer (Human Conjurer) Turns: 1812, Time: 00:09:48 Health: 30/30 AC: 3 Str: 8 XL: 4 Next: 37% Magic: 6/8 EV: 12 Int: 20 God: Gold: 37 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . i - +0 dagger (freeze) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 37 gold pieces. Inventory: Hand Weapons i - a +0 dagger of freezing (weapon) Armour a - a +0 robe (worn) m - a +0 cloak (worn) Jewellery l - a ring of protection from cold (left hand) Scrolls g - a scroll labelled LONLURPHAGAGH n - a scroll labelled YJASIM DENIORCH Potions b - a potion of magic c - a bubbling yellow potion d - a fizzy red potion e - a sedimented ruby potion f - a smoky black potion h - a silvery potion j - an orange potion k - a viscous white potion Skills: - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.7 Spellcasting + Level 5.1 Conjurations You have 5 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Tmut/Erth 1% N/A 22% 2 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Summon Lightning Spire Summ/Air 2% N/A 82% 4 Storm Form Tmut/Air 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You start resting. Magic restored. There is an open door here. There is an open door here. A bat comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! n - a scroll labelled YJASIM DENIORCH You see here a bat corpse. A ball python comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. A goblin comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 short sword. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit) The magic dart hits the kobold but does no damage. A kobold is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. You kill the kobold! .... #.. ### .. #... > .. ... . .... . .###'##.# .### .)## .. .....#.# .... #. #...##...#.####..### #... #....'.............. #.## .. #....#.............. ...#...##).....@.....). <..#........#.##.#.$### ..........#.# .# ... #.#......+.. .. . #...##...#.##..# .. #......#.#.# ..+. . #.#... ###.#.####.#.# ..#.. .. ##..... #..........#.# ..#.. ...#...... #.#......#.# #... ....#... There are no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 4 ball pythons An endoplasm (D:2) A giant cockroach (D:1) 6 goblins 6 hobgoblins (D:1) A jackal (D:2) 6 quokkas 5 bats 3 frilled lizards (D:1) 4 kobolds 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kerekes the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 135 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 627 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1388 | D:2 | Found a faded altar of an unknown god. 1397 | D:2 | Learned a level 2 spell: Searing Ray 1627 | D:2 | Reached skill level 5 in Conjurations 1627 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 16 | || 16 Cast: Magic Dart | 62 | 9 || 71 Searing Ray | 3 | || 3 Armour: Robe | 5 | || 5 Dodge: Dodged | 22 | || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1810 | 1534 | 276 | 167 | 1045 | 2 | 905.0 | Dungeon | 1810 | 1534 | 276 | 167 | 1045 | 2 | 905.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1282 daAuts D:2: 527 daAuts