kerekes Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -29, D:1) 3 datura-tipped darts (9, -33, D:1) 4 stones (15, -16, D:1) a +0 mace (46, -27, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, 22, D:2) 7 stones (7, 37, D:2) a +0 dagger a +0 sling (12, 20, D:2) a +0 ring mail (21, 2, D:2) a +0 ring mail (24, -4, D:2) 5 javelins (27, 12, D:2) a +0 spear (42, -8, D:2) a +0 hand axe (43, 1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 boomerangs a +0 ring mail (0, 5, D:3) a +0 club a +0 dagger (1, -2, D:3) a +0 hand axe a +0 chain mail (5, -5, D:3) a +0 whip (5, -3, D:3) a +0 mace a +3 leather armour (7, -2, D:3) a +0 robe (9, -3, D:3) 6 stones (12, 10, D:3) 3 poisoned darts (16, 14, D:3) a +0 dagger 2 stones (16, 22, D:3) a +0 ring mail (17, 16, D:3) 3 poisoned darts (18, 7, D:3) a +1 sling of flaming a +0 dagger (22, 1, D:3) a scroll of vulnerability a scroll of immolation (24, 1, D:3) a +0 short sword (26, 22, D:3) a +0 robe (33, 15, D:3) 3 javelins Level 4 of the Dungeon (0, 0, D:4) 8 stones (2, -47, D:4) a +0 broad axe (3, -47, D:4) a +0 chain mail (4, -45, D:4) a scroll of amnesia (11, -25, D:4) a +0 trident a +0 leather armour (15, -4, D:4) a +0 scale mail (19, -13, D:4) a +1 dagger of chaos (unseen) (21, -14, D:4) a +0 club (22, -43, D:4) a staff of air (22, -24, D:4) a +0 club (22, -21, D:4) a +0 whip (24, -24, D:4) a +0 whip (24, -18, D:4) a +0 club (29, -8, D:4) a +0 mace (32, -25, D:4) a +1 dagger of speed (34, -23, D:4) a +0 short sword (34, -21, D:4) a +0 rapier (35, -45, D:4) a +0 hand axe (49, -45, D:4) a +0 robe (57, -6, D:4) a +0 hammer Level 5 of the Dungeon [Shop] Qonousig's Weapon Boutique a +0 dagger (28 gold) the +7 demon trident of Upheaval {vamp, rC+} (1316 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. 5 stones (7 gold) a +0 dagger (28 gold) the +3 dagger of Callousness {protect, Str+4} (459 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). 4 stones (5 gold) (0, 0, D:5) a +0 giant club (2, -4, D:5) a +0 giant club (6, 2, D:5) 3 stones (8, -6, D:5) a +0 great sword (18, 4, D:5) 6 stones (27, -15, D:5) a +0 short sword (27, -6, D:5) a +0 ring mail (29, 5, D:5) a +2 dagger of freezing (31, 6, D:5) a +0 falchion a +0 leather armour (32, 5, D:5) a +0 spear (35, 2, D:5) a +0 giant spiked club (42, -12, D:5) a +0 chain mail (44, -4, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) 7 stones (21, 1, D:6) 3 boomerangs (39, 0, D:6) a +0 spear (41, 42, D:6) a +0 ring mail (44, 36, D:6) a +0 helmet (45, 41, D:6) a +2 helmet of intelligence (46, 35, D:6) a +0 giant club (52, -4, D:6) a scroll of vulnerability Level 7 of the Dungeon (6, -1, D:7) a +0 hand axe a +0 long sword (14, 12, D:7) a +0 chain mail (19, -5, D:7) a +0 rapier (24, -9, D:7) a +0 giant spiked club a +0 short sword 4 stones a +0 short sword a curare-tipped dart a +0 dagger (24, -8, D:7) a +0 dagger (24, -6, D:7) a stone a +0 club (26, -11, D:7) a +0 leather armour (26, -4, D:7) a +0 club (27, -4, D:7) a +0 robe a +0 dagger (28, -20, D:7) a +0 ring mail a +0 short sword (28, -13, D:7) a +0 dagger (29, -2, D:7) a +0 dagger (30, 7, D:7) 4 stones (31, -9, D:7) a +0 whip (32, -19, D:7) a +0 short sword (32, -17, D:7) a +0 war axe a +0 short sword (32, -16, D:7) a +0 flail (32, -15, D:7) a staff of earth a +0 hand axe a +0 robe (32, -2, D:7) a +0 dagger (34, -2, D:7) a +0 club (34, -1, D:7) 2 atropa-tipped darts (34, 14, D:7) 8 stones (35, -6, D:7) a +0 whip (36, -6, D:7) the +8 mace "Buirymyph" {antimagic, *Rage rC++ SInv Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It greatly protects you from cold. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. (39, -9, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 14 gold pieces the Ecumenical Temple