ketsa Level 1 of the Dungeon (0, 0, D:1) a +0,+0 sling (28, 0, D:1) a +0,+0 club (34, 0, D:1) a +1 leather armour (19, 15, D:1) a +0 helmet (34, 27, D:1) a +0,+0 club (34, 28, D:1) a +0,+0 club (10, 33, D:1) 11 stones (30, 33, D:1) a +0,+0 club (36, 48, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (13, 12, D:2) a +0,+0 dagger (12, 32, D:2) 26 stones (44, 32, D:2) a +0,+0 dagger (-3, 36, D:2) a +0,+0 club (4, 39, D:2) a +0,+0 hand axe a +0,+0 hand axe (44, 39, D:2) a +0,+0 hand axe (1, 40, D:2) 10 darts (-4, 41, D:2) a +0,+0 spear Level 3 of the Dungeon (0, 0, D:3) 27 bolts (-24, 1, D:3) 24 arrows (-13, 9, D:3) a +0,+0 whip (18, 28, D:3) 9 poisoned needles (-23, 42, D:3) a +0 scale mail (19, 42, D:3) a +0,+0 club Level 4 of the Dungeon [Shop] Pickeqeill's Book Emporium a book of the Sky (780 gold) a book of Spatial Translocations (780 gold) a book of Burglary (900 gold) a book of Unlife (780 gold) the Catalogue of the Birds (459 gold) Spells Type Level Swiftness Charms/Air 2 Flight Charms/Air 3 Mephitic Cloud Conjuration/Poison/Air 3 Poisonous Cloud Conjuration/Poison/Air 6 a book of Wizardry (360 gold) Jarekur's Papyrus of Dark Arts and the Escort (660 gold) Spells Type Level Summon Small Mammal Summoning 1 Regeneration Charms/Necromancy 3 Bolt of Draining Conjuration/Necromancy 5 Summon Mana Viper Hexes/Summoning 5 Simulacrum Ice/Necromancy 6 a book of Necromancy (360 gold) [Shop] Imid's Magic Scroll Boutique a scroll of enchant weapon II (66 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) [Shop] Cyem's Antique Weapon Boutique a +1,+2 mace of protection (96 gold) a +4,+1 falchion of freezing (96 gold) a +0,+0 quarterstaff (128 gold) a +5,+0 flail of protection (112 gold) a +0,+0 cutlass (128 gold) a +0,+0 cutlass (128 gold) a +1,+1 bow (96 gold) a +0,+0 whip (80 gold) a +1 blowgun of evasion (80 gold) a +2,+2 trident (112 gold) a +3,+0 short sword of venom (96 gold) (0, 0, D:4) 9 stones (7, 1, D:4) 26 arrows (19, 13, D:4) a +0,+0 spear (-2, 17, D:4) 23 arrows (-3, 21, D:4) a stone (-4, 22, D:4) a cursed -3,+0 spear 19 stones (11, 26, D:4) 21 stones (9, 33, D:4) a +0 chain mail Level 5 of the Dungeon (8, 1, D:5) a +0,+0 flail a +0 leather armour a +0 scale mail 2 tomahawks (16, 6, D:5) a +0 leather armour (-2, 12, D:5) 3 arrows (-21, 15, D:5) a +0,+0 whip a +1,+1 short sword (1, 17, D:5) an arrow (-12, 18, D:5) a +0,+0 dagger (14, 18, D:5) a +0,+2 dagger (18, 20, D:5) a poisoned needle (-4, 22, D:5) a plain deck of defence (-10, 23, D:5) a +0 leather armour (-9, 26, D:5) a +2 robe (-11, 35, D:5) a scroll of random uselessness (-32, 44, D:5) a +0 leather armour a +0,+0 mace (-33, 45, D:5) a +0 ring mail a +0,+0 falchion (-8, 47, D:5) a +0,+0 dagger a +0 robe (-6, 47, D:5) a +0 ring mail a +0,+0 mace Level 6 of the Dungeon (0, 0, D:6) 13 stones (-11, 10, D:6) 13 stones (11, 18, D:6) a +0 scale mail (-26, 25, D:6) 10 arrows (-21, 28, D:6) a +0 robe (-28, 30, D:6) 2 scrolls of blinking (17, 30, D:6) a +0 leather armour (-28, 33, D:6) 22 arrows (21, 35, D:6) a +0,+0 sling (-16, 37, D:6) 13 arrows of dispersal (-34, 38, D:6) 16 stones (5, 38, D:6) a +0 scale mail (-2, 40, D:6) 15 arrows of frost a +0,+0 dagger (0, 40, D:6) a +0 robe (still there?) a +0 chain mail (still there?) a cursed -1,-3 club (still there?) (3, 40, D:6) a +0,+0 club (-24, 41, D:6) 24 darts (2, 41, D:6) a +1 robe (-20, 42, D:6) 17 arrows (-5, 53, D:6) a +0,+0 short sword a +0 robe a +0 ring mail Level 7 of the Dungeon (-15, 1, D:7) a scroll of immolation (12, 9, D:7) a -2 chain mail a +0 leather armour a +0,+0 trident a +0 ring mail (-33, 18, D:7) 20 bolts (-10, 19, D:7) 2 tomahawks a +0 ring mail (-9, 19, D:7) a +0,+0 dagger a +0,+0 hand axe (-5, 19, D:7) a +0,+0 flail a +2 robe a +0,+0 club a +0,+0 whip a cursed +0,-1 spear a throwing net (-10, 20, D:7) 2 tomahawks (-37, 23, D:7) a +0,+0 war axe (-26, 32, D:7) a +1,+1 whip (-28, 33, D:7) a +0,+0 flail (-26, 33, D:7) a +0,+0 club (-36, 39, D:7) 13 stones (5, 40, D:7) a +2,+0 dagger of venom a cursed +0 robe (-33, 41, D:7) a +0 robe (3, 41, D:7) a +0,+0 club a +0,+0 whip a +0,+0 trident a +0 robe (5, 41, D:7) a +0 robe (-14, 44, D:7) a +0,+0 club (-40, 46, D:7) the cursed +1,+3 dagger "Qaceff" {stab, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. It has a curse placed upon it. Level 8 of the Dungeon (0, 0, D:8) 3 arrows (58, 2, D:8) a +0 chain mail a +0,+0 dagger a +2 robe (16, 5, D:8) a cursed +0 robe (43, 5, D:8) a +0 leather armour (44, 5, D:8) a +2 leather armour (16, 6, D:8) a +2,+1 flail of freezing a +0 robe (42, 6, D:8) a +1,+1 flail a +0 chain mail (66, 9, D:8) a +0,+0 club (14, 10, D:8) 22 bolts (49, 13, D:8) a +0,+0 hand axe (7, 16, D:8) 21 stones (56, 16, D:8) a -3 blowgun (7, 27, D:8) a +0,+0 spear a cursed +0 leather armour (8, 27, D:8) a +0,+0 club (32, 31, D:8) a +0,+0 club (61, 33, D:8) an arrow (67, 33, D:8) 11 gold pieces (57, 37, D:8) a +0,+0 bow 20 arrows Level 9 of the Dungeon (0, 0, D:9) a dart (1, 0, D:9) a +0,+0 short sword (2, 0, D:9) a +0,+0 dagger (3, 0, D:9) a +0,+0 whip 3 darts a +0,+0 dagger (-2, 1, D:9) a dart of frost a +0,+0 club (-2, 5, D:9) a dart of frost (-11, 6, D:9) 25 sling bullets (-18, 7, D:9) a +0,+0 whip a +0 robe (9, 7, D:9) a +0,+0 giant spiked club (-21, 9, D:9) a cursed +3,+2 long sword a +0 leather armour (-7, 10, D:9) a dart (-17, 15, D:9) a scroll of immolation (-7, 17, D:9) 17 arrows (-27, 19, D:9) a +0 leather armour (4, 22, D:9) 13 stones (16, 22, D:9) a +0,+0 club (6, 23, D:9) a +0,+0 quarterstaff (-3, 32, D:9) a +0,+0 hand axe a cursed -3,-3 hand axe a +1,+2 hand axe a wand of cold (0) (8, 35, D:9) a +0,+0 giant club (17, 39, D:9) a +0,+0 cutlass (-12, 42, D:9) 19 stones (-6, 42, D:9) a scroll of blinking (6, 42, D:9) a +3 ring mail (-13, 44, D:9) a +0 hat Level 10 of the Dungeon (0, 0, D:10) a scroll of random uselessness (3, 2, D:10) 12 gold pieces (-22, 20, D:10) a +0,+0 mace (-13, 21, D:10) a +0,+0 quarterstaff (-44, 26, D:10) 20 bolts (-9, 27, D:10) a +0,+0 dagger (-38, 28, D:10) a +0 chain mail (-2, 29, D:10) 20 stones the Ecumenical Temple Level 1 of the Lair of Beasts (-38, 5, Lair:1) a +0,+0 cutlass (-27, 5, Lair:1) a +0,+0 quarterstaff (-13, 5, Lair:1) a +2 robe (8, 6, Lair:1) 18 stones (-39, 9, Lair:1) a +0 ring mail (-24, 11, Lair:1) 16 darts (7, 15, Lair:1) 18 poisoned needles (13, 26, Lair:1) 19 sling bullets (-30, 30, Lair:1) a +0 ring mail (-30, 31, Lair:1) the cursed +1,+3 dagger "Qaceff" {stab, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. It has a curse placed upon it. (-29, 31, Lair:1) the +10,+5 dagger "Hell-Harrower" {freeze, rF+ Int+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from fire. It enhances your eyesight. (-28, 31, Lair:1) the +5,+7 demon trident of Greed {pain, Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you much more stealthy. (-27, 31, Lair:1) a +0,+0 morningstar (-26, 31, Lair:1) a +1,+0 dagger of draining (-6, 37, Lair:1) 27 arrows (5, 37, Lair:1) a +1 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0,+0 crossbow (-3, 2, Lair:2) a poisoned needle (3, 2, Lair:2) a poisoned needle (-13, 11, Lair:2) a hound skeleton (-6, 14, Lair:2) a +0 pair of gloves (-16, 17, Lair:2) a +0,+0 whip (-2, 18, Lair:2) 16 poisoned needles (-12, 24, Lair:2) a +0 robe (4, 36, Lair:2) 10 tomahawks