kharz Level 1 of the Dungeon (0, 0, D:1) a +0 club (still there?) a hobgoblin corpse (still there?) (4, 5, D:1) 22 arrows (6, -19, D:1) a +0 robe (8, -11, D:1) a +0 dagger (10, -23, D:1) 19 arrows (11, -28, D:1) a +0 club (11, 9, D:1) a +0 chain mail (11, 10, D:1) a +0 chain mail (12, -27, D:1) a stone (12, -14, D:1) a +0 hand axe (12, -13, D:1) a +0 whip (13, -27, D:1) a stone (15, -27, D:1) 2 stones (16, -28, D:1) a stone (18, -3, D:1) 20 stones (20, -26, D:1) 10 stones (26, -13, D:1) a +0 dagger (26, -5, D:1) a +0 whip (34, -33, D:1) a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (38, -25, D:1) a bat corpse (skeletalised by now) (39, 5, D:1) a goblin corpse (40, -17, D:1) a bat corpse (skeletalised by now) (41, -16, D:1) 25 bolts (43, -13, D:1) 15 stones (45, -19, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a potion of resistance (3, 4, D:2) a wand of random effects (16) (3, 10, D:2) a scroll of amnesia (6, -3, D:2) a +0 robe (9, 4, D:2) a +0 spear (12, 4, D:2) a +2 barding (13, -4, D:2) a scroll of identify (13, 10, D:2) a scroll of identify (13, 15, D:2) 10 bolts (13, 17, D:2) a +0 club (18, 14, D:2) a hobgoblin corpse (19, 14, D:2) a worm corpse