kij Level 1 of the Dungeon [Shop] Seloal's Jewellery Emporium a ring of see invisible (180 gold) a +6 ring of dexterity (432 gold) a ring of fire (300 gold) an amulet of magic regeneration (360 gold) a ring of protection from cold (300 gold) a +6 ring of dexterity (432 gold) a ring of protection from fire (300 gold) an amulet of guardian spirit (360 gold) [Shop] Irritzob's Weapon Emporium a throwing net (30 gold) a +0 dagger (20 gold) a +0 whip (25 gold) a +4 dagger of speed (280 gold) the +5 hand axe "Apisch" {heavy, rF- rCorr SInv} (402 gold) rF: It makes you vulnerable to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 spear (30 gold) the +8 demon trident "Rift" {distort, reach+} (845 gold) [Shop] Afuizoerph's Jewellery Boutique a ring of fire (250 gold) an amulet of faith (400 gold) a ring of fire (250 gold) a ring of positive energy (200 gold) the dreamshard necklace {*Dream Drain} (2000 gold) [amulet of nothing] *Dream: It shatters if its wearer takes lethal or near-lethal damage, preventing the blow and releasing protective dreams that heal and fight for the wearer. Drain: It drains your maximum health when unequipped. a ring of resist corrosion (200 gold) the ring of the Fiend {Fly Will+} (301 gold) [ring of flight] Fly: It grants you flight. Will: It increases your willpower. a ring of protection from fire (250 gold) [Shop] Meutz's Distillery a potion of attraction (42 gold) a potion of brilliance (56 gold) a potion of mutation (112 gold) a potion of attraction (42 gold) a potion of degeneration (14 gold) a potion of heal wounds (70 gold) a potion of lignification (42 gold) a potion of heal wounds (70 gold) [Shop] Diyzit's Antique Weapon Boutique a +0 long sword (87 gold) a +0 hand axe (75 gold) a +0 dagger (50 gold) a +0 rapier (100 gold) a +1 flail of protection (280 gold) a +1 dagger of protection (235 gold) a +0 short sword (75 gold) a +6 sling (837 gold) a +0 whip (62 gold) a +0 flail (87 gold) (0, 0, D:1) a +0 sling (5, 7, D:1) a +0 hand axe (6, -14, D:1) 3 stones (7, -28, D:1) a +0 club (9, -15, D:1) a +0 dagger (16, -22, D:1) a +0 club (17, -6, D:1) a +0 club (18, 7, D:1) a +0 dagger of draining (27, 9, D:1) 5 stones (45, -25, D:1) a +0 robe (45, -9, D:1) a +0 robe Level 2 of the Dungeon [Shop] Inakoe's Assorted Antiques a staff of poison (500 gold) a scroll of magic mapping (150 gold) a scroll of immolation (80 gold) a +0 leather armour (40 gold) a potion of lignification (60 gold) a scarf of repulsion (240 gold) a +0 pair of boots of flying (230 gold) (12, 12, D:2) 4 javelins (15, 13, D:2) a +0 club (17, 1, D:2) a +0 dagger (22, -24, D:2) a +0 whip (23, -26, D:2) a book of Frost (24, -23, D:2) the +10 mace "Death Rattle" {elec, rPois rC+ Will- Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. rPois: It protects you from poison. Will: It decreases your willpower. (33, -5, D:2) a +0 spear (33, -1, D:2) a +0 sling (34, -3, D:2) a +0 halberd (34, 26, D:2) a +0 ring mail (38, 2, D:2) a +0 dagger (39, -2, D:2) a +0 ring mail (49, 0, D:2) a +0 dagger 3 stones (55, -1, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 whip 2 poisoned darts a kobold corpse (0, 26, D:3) a +0 club (1, 15, D:3) a +0 dagger 2 stones (6, 3, D:3) a +0 robe (11, 9, D:3) a +0 robe (11, 21, D:3) a +0 pair of gloves (20, -4, D:3) 6 stones (34, 5, D:3) a book of Minor Magic (42, 24, D:3) a +0 mace (46, 22, D:3) a +0 short sword (47, 5, D:3) a +4 whip a +0 club