kij Level 1 of the Dungeon (0, 0, D:1) a giant cockroach corpse (0, 1, D:1) a rat corpse (3, -1, D:1) a +0 club (4, 0, D:1) a +0 club (6, 17, D:1) a +0 dagger (7, 15, D:1) a +0 dagger (10, 19, D:1) a +0 dagger 4 stones (11, 19, D:1) a +0 short sword 4 stones (11, 20, D:1) a +0 whip (11, 24, D:1) a +0 leather armour (14, 0, D:1) a +0 leather armour (19, 7, D:1) 8 stones (19, 30, D:1) a +0 rapier (23, -2, D:1) a +0 short sword 2 stones (27, 27, D:1) a +0 dagger (34, 17, D:1) a +0 leather armour (34, 18, D:1) 4 stones (35, 17, D:1) a frilled lizard corpse (skeletalised by now) (36, 2, D:1) a +1 heavy mace (36, 16, D:1) a +0 short sword (36, 17, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (36, 18, D:1) a +0 club (44, 25, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (1, -9, D:2) a +0 leather armour (1, -1, D:2) a jackal corpse (4, 1, D:2) a +0 short sword