kij Level 1 of the Dungeon (0, 0, D:1) 8 stones (1, 38, D:1) 5 stones (10, 1, D:1) a +0 dagger 4 stones (16, 6, D:1) a +0 leather armour (18, 3, D:1) a +0 club a +0 whip 4 stones (20, 17, D:1) a +0 club (21, 17, D:1) a +0 club (22, 35, D:1) a +0 dagger (28, -1, D:1) a +0 club (40, 5, D:1) 5 stones (47, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +1 helmet (1, 3, D:2) a +0 club a stone (14, -31, D:2) 3 stones (16, 17, D:2) a +0 ring mail (32, -36, D:2) a +0 robe (34, -21, D:2) a +0 ring mail (37, 5, D:2) 4 stones a +1 short sword of speed (37, 7, D:2) a +0 ring mail (47, 18, D:2) 5 stones (49, 20, D:2) a +0 club (51, 7, D:2) a +0 whip (51, 12, D:2) 6 stones (52, -15, D:2) a +0 chain mail (54, 22, D:2) a +0 animal skin a +0 scale mail (58, -25, D:2) a book of Touch (61, -31, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Umimumn's General Store a +0 leather armour (28 gold) a potion of might (56 gold) a potion of attraction (42 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a potion of mutation (112 gold) a +0 robe (9 gold) (0, 0, D:3) a +0 hand axe (9, -24, D:3) a +0 club (11, -25, D:3) a +0 club (11, -16, D:3) a +0 club (20, -16, D:3) a book of Scorching (22, 4, D:3) a +0 falchion (29, -11, D:3) 3 stones (34, 13, D:3) 6 stones (39, 10, D:3) a +0 dagger (45, -5, D:3) a +0 club a +0 sling Level 4 of the Dungeon [Shop] Oweuv's Jewellery Shoppe a ring of protection from fire (350 gold) a ring of see invisible (210 gold) a +6 ring of dexterity (504 gold) a ring of fire (350 gold) an amulet of the acrobat (420 gold) a ring of poison resistance (280 gold) a ring of protection from fire (350 gold) (0, 0, D:4) 6 large rocks (0, 21, D:4) a +0 robe (3, 35, D:4) a +0 robe (4, -4, D:4) 5 stones a +0 short sword (4, 4, D:4) a +0 robe (7, 41, D:4) a +1 dagger of chaos (16, -5, D:4) a +0 chain mail (22, 6, D:4) 4 stones (29, 5, D:4) a +0 dagger a +0 robe (36, 21, D:4) a +0 giant spiked club (39, -9, D:4) a +0 flail a +0 club (39, 4, D:4) a +0 dagger (40, 4, D:4) a +2 dagger of venom (40, 21, D:4) a +0 hand axe (49, 17, D:4) a +0 club (49, 28, D:4) a +0 club (50, -8, D:4) 3 poisoned darts a +0 ring mail a +0 flail (50, 18, D:4) a +0 hand axe 3 boomerangs (51, -9, D:4) a +1 spear of venom a +0 ring mail (51, 18, D:4) a +0 hand axe (56, 43, D:4) a +0 short sword a +0 ring mail (58, 31, D:4) a +0 club a +0 dagger a +0 ring mail a +0 club a +0 ring mail (58, 32, D:4) a +0 hand axe a +0 dagger a +0 war axe (59, 32, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 robe of willpower a +0 short sword (1, 1, D:5) a +0 club (1, 2, D:5) a +0 dagger a +0 hand axe (5, -18, D:5) a +0 spear (5, -17, D:5) a +0 whip a +0 club (6, -17, D:5) a +0 club (10, -1, D:5) a +0 hammer (13, -2, D:5) a +4 quarterstaff of chaos (20, -4, D:5) a +0 hammer (21, -3, D:5) a +0 hammer (22, -3, D:5) the +6 hammer "Hyxzysulef" {freeze, Fly rF+ Str-5 Int+3} Str: It affects your strength (-5). Int: It affects your intelligence (+3). rF: It protects you from fire. Fly: It grants you flight. (27, 14, D:5) a +0 robe a +0 scythe (30, 12, D:5) a +1 halberd of protection (32, 25, D:5) a +1 whip of electrocution (33, 12, D:5) a +0 robe a +0 whip (34, 12, D:5) a +0 club a +0 halberd (35, 11, D:5) a +0 halberd (38, -10, D:5) 5 stones (42, -12, D:5) a +0 club (47, 8, D:5) a +2 heavy dire flail Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (1, 1, D:6) a +0 giant club an ogre corpse (skeletalised by now) (4, 2, D:6) a +0 chain mail (6, -2, D:6) a potion of mutation (16, -4, D:6) a +0 whip a potion of flight (17, -4, D:6) a +0 giant spiked club an ogre corpse (19, 2, D:6) a potion of haste (23, -2, D:6) a water moccasin corpse (skeletalised by now)