kikerikii Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (0, 2, D:1) a +0 dagger (0, 3, D:1) a stone (0, 7, D:1) a stone (4, 26, D:1) a +0 club (7, 20, D:1) a +0 hunting sling (12, 2, D:1) a +0 dagger (15, 8, D:1) a +0 club (24, 4, D:1) 20 sling bullets (39, 3, D:1) a stone (39, 14, D:1) a +0 dagger (41, 2, D:1) a stone (43, 2, D:1) 3 stones (45, -1, D:1) 5 javelins (48, -6, D:1) a +0 dagger (49, 27, D:1) 6 tomahawks (50, -4, D:1) a +0 mace (53, 27, D:1) a +0 dagger (54, 24, D:1) a +0 dagger a +0 short sword 5 stones (55, -5, D:1) a +0 dagger 3 stones (56, -3, D:1) a stone (57, -3, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 27 stones (9, -19, D:2) 24 bolts (10, -34, D:2) a +0 dagger (12, -11, D:2) 18 poisoned needles (21, 6, D:2) a +0 leather armour a +0 animal skin a +0 falchion (22, 6, D:2) a +0 short sword (24, 5, D:2) a stone (25, 2, D:2) 22 arrows (29, -19, D:2) a +0 short sword a +0 whip 4 stones (29, -17, D:2) a +0 dagger (29, 15, D:2) 20 stones (33, -20, D:2) a stone (33, -19, D:2) a stone (39, -1, D:2) 23 stones (41, 2, D:2) 3 tomahawks of returning (41, 9, D:2) a +3 quarterstaff of chaos (42, 6, D:2) a +0 mace (48, -15, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a throwing net (4, -35, D:3) a +0 trident of distortion 17 stones (4, -4, D:3) a +0 flail (5, -35, D:3) a +0 scale mail a +0 hand axe a +0 scale mail a +0 mace a +0 hand axe (6, -35, D:3) a +0 short sword a +0 leather armour (11, -37, D:3) 13 arrows (12, -10, D:3) a +0 ring mail (13, -19, D:3) a +0 short sword 2 tomahawks of returning a +0 leather armour (14, -19, D:3) a +1 mace of draining a +0 flail of protection (18, -24, D:3) a +0 short sword a +0 leather armour (18, -20, D:3) a +0 short sword (19, -11, D:3) a +0 mace (22, -39, D:3) a +0 club (22, -16, D:3) a +0 dagger a +0 animal skin (24, -37, D:3) 11 poisoned needles (28, -32, D:3) a +0 club (33, 9, D:3) 18 stones (40, -10, D:3) 7 poisoned needles (43, -16, D:3) a stone (43, -14, D:3) a +0 spear (43, -12, D:3) a +0 short sword a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed +0 robe (7, 28, D:4) a +0 scale mail (11, -11, D:4) 13 arrows (32, -22, D:4) a cursed -3 falchion a +0 chain mail (32, -14, D:4) 15 poisoned needles (32, 13, D:4) 14 bolts (39, -20, D:4) a +0 leather armour (41, -21, D:4) a +0 giant club a +0 ring mail (50, 22, D:4) a +0 robe (64, -27, D:4) a +0 rapier a +0 leather armour (65, -2, D:4) 26 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 whip of venom (6, -19, D:5) 19 stones (26, -7, D:5) a cursed +0 cloak (28, -13, D:5) a +0 giant spiked club (32, 17, D:5) 23 arrows (41, -1, D:5) a stone (41, 0, D:5) a stone (43, -5, D:5) 10 stones (46, -15, D:5) a +0 giant spiked club (47, -2, D:5) a +0 pair of boots (53, 3, D:5) a +0 falchion (56, -6, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Teng's Antique Weapon Boutique a +0 quarterstaff (104 gold) a +1 falchion of holy wrath (322 gold) a +0 hunting sling (39 gold) a +0 short sword (78 gold) the +6 trident of Pith {flame, rF+ Int+4 Dex-3} (1362 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (-3). It protects you from fire. a cursed -2 flail (2 gold) a +0 battleaxe (169 gold) a +0 spear (78 gold) a +0 flail (91 gold) a +0 club (26 gold) a +0 mace (78 gold) a +0 long sword (91 gold) a +0 rapier (104 gold) [Shop] Nogiodgh's Book Emporium the Guide on the Escort (1064 gold) Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Demon Summoning 5 d - Summon Hydra Summoning 7 Trog disapproves of the use of such an item. a book of Callings (360 gold) a book of Changes (300 gold) a book of Necromancy (360 gold) a book of Transfigurations (660 gold) a book of Burglary (900 gold) a book of Frost (420 gold) a book of Frost (420 gold) the Handbook of Sinister Cold (1008 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Sublimation of Blood Necromancy 2 c - Agony Necromancy 5 d - Dispel Undead Necromancy 5 e - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. a book of Air (420 gold) a book of Geomancy (420 gold) a book of Fire (780 gold) [Shop] Dumel's Book Boutique a Necronomicon (1324 gold) a book of the Dragon (1080 gold) a book of Callings (360 gold) a book of Fire (780 gold) a book of Flames (420 gold) a book of Frost (420 gold) a book of Party Tricks (600 gold) a book of the Tempests (840 gold) a book of Enchantments (600 gold) a manual of Crossbows (1324 gold) a book of the Tempests (840 gold) a manual of Maces & Flails (1324 gold) (1, -10, D:6) a +0 spear (3, -8, D:6) a +0 spear (4, 17, D:6) a +0 club (4, 18, D:6) a +0 whip (4, 19, D:6) a +0 flail (17, 34, D:6) 14 arrows (18, 36, D:6) a +0 ring mail (21, -17, D:6) a +0 hand axe (21, 35, D:6) a +0 helmet (23, 29, D:6) a +1 dagger of venom (25, -16, D:6) a +0 leather armour (28, 4, D:6) the +2 long sword of the Volcano {freeze, rF+ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from fire. Level 7 of the Dungeon (0, 0, D:7) 12 poisoned needles (2, 48, D:7) 20 bolts (3, -4, D:7) a +0 centaur barding (4, 34, D:7) 22 stones (5, 42, D:7) a +0 club (6, 38, D:7) 21 stones (6, 41, D:7) a +0 mace a +0 leather armour (6, 42, D:7) a +0 flail a +0 ring mail (7, 41, D:7) a +0 dagger a +0 robe (8, 20, D:7) 29 arrows (15, 33, D:7) a +0 giant club (16, 19, D:7) a +0 shortbow 19 arrows (16, 47, D:7) the +0 hand axe of Spring {holy, *Corrode rElec Str-5 Dex+8} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-5). It affects your dexterity (+8). It insulates you from electricity. It may corrode you when you take damage. (18, 19, D:7) 7 needles of frenzy (21, -3, D:7) a +0 giant spiked club (28, -2, D:7) 19 arrows (30, 11, D:7) a +0 whip (31, 11, D:7) a +0 dagger a +0 robe (38, 11, D:7) a +0 giant spiked club (38, 41, D:7) a +0 whip 4 stones a poisoned needle (38, 42, D:7) a +2 dagger of draining (38, 43, D:7) a stone (39, 42, D:7) a +0 blowgun 18 poisoned needles a +0 short sword (39, 43, D:7) a +0 hand crossbow 12 bolts (40, 40, D:7) a bolt 2 stones (40, 41, D:7) a stone (41, 41, D:7) a stone (46, 10, D:7) 11 stones (46, 22, D:7) a +0 shortbow 21 arrows (47, 20, D:7) an arrow (48, 18, D:7) 2 arrows (49, 25, D:7) a +0 scale mail (52, 27, D:7) 31 stones (53, 23, D:7) the cursed +3 short sword of Kismet {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. It has a curse placed upon it. Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (3, -13, D:8) 23 stones (4, -10, D:8) a +0 dagger (5, -10, D:8) a +0 falchion (7, -6, D:8) a cursed +0 great sword a +0 robe a +0 short sword a +0 chain mail a +0 dagger a +0 robe a +0 long sword a +0 robe (10, -9, D:8) a +0 spear a +0 robe (10, 3, D:8) 13 bolts (13, -34, D:8) 18 stones (15, 13, D:8) a +0 giant club (15, 14, D:8) a +0 hand axe (17, -24, D:8) a +3 great sword a +0 robe a +0 halberd a +0 robe (17, -23, D:8) a cursed +4 spear a +0 robe (18, -24, D:8) a +4 mace a +0 robe a +1 hand axe a +0 robe (22, -17, D:8) the cursed +0 ring mail of Diypur {rElec Regen+ Int-3 Stlth+} It affects your intelligence (-3). It insulates you from electricity. It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. (29, -11, D:8) a +0 giant spiked club (29, -3, D:8) 21 stones (33, 10, D:8) a +0 giant spiked club a +0 giant spiked club (38, -18, D:8) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (38, -17, D:8) a +2 cloak a +0 dagger (52, -11, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 great sword (7, -1, D:9) a +0 short sword (unseen) (11, -4, D:9) a +0 robe the Ecumenical Temple