kikerikii Level 1 of the Dungeon (0, 0, D:1) 13 bolts (7, 6, D:1) a +0 club (11, 0, D:1) a +0 short sword (22, 25, D:1) 25 bolts (26, 37, D:1) 27 arrows (41, -5, D:1) a +0 club Level 2 of the Dungeon (19, 0, D:2) a +0 dagger a +0 leather armour a cursed -1 club (26, -22, D:2) 6 bolts (28, 3, D:2) a +0 leather armour (35, 21, D:2) a +0 whip (37, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 27 arrows (1, -22, D:3) a +0 ring mail (1, 12, D:3) a cursed -2 rapier (5, -21, D:3) a +0 trident (6, -15, D:3) a +0 club (13, -20, D:3) a +0 dagger a +0 robe (13, 7, D:3) a +0 chain mail (40, -7, D:3) a +0 short sword (57, 9, D:3) 20 arrows Level 4 of the Dungeon [Shop] Kikhliah's Weapon Emporium a +0 dagger (20 gold) 16 arrows (32 gold) a +0 whip (25 gold) a +0 mace (30 gold) a +4 vorpal battleaxe (317 gold) the +8 long sword of Attainder {flame, *Drain rElec rC++} (722 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It insulates you from electricity. It causes draining when unequipped. a +0 flail (35 gold) a cursed +0 hand crossbow (5 gold) a +5 hunting sling of flaming (297 gold) (1, 1, D:4) a +1 whip of flaming (2, -2, D:4) a +0 giant spiked club (3, -2, D:4) 20 arrows (4, 21, D:4) a +0 short sword (16, -11, D:4) 11 gold pieces (16, -10, D:4) a scroll of remove curse (16, -9, D:4) 9 gold pieces (16, 15, D:4) a poisoned dart (17, -11, D:4) a scroll of amnesia (17, -9, D:4) a scroll of identify (17, 18, D:4) a potion of lignification (18, 14, D:4) a poisoned dart (19, 14, D:4) a poisoned dart (22, 14, D:4) a +0 short sword a +0 leather armour 2 poisoned darts the elf corpse of Duvessa (23, 14, D:4) a howler monkey corpse