killstealing Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-10, 1, D:1) a +0 short sword (-34, 5, D:1) a +0 mace (-13, 5, D:1) a +0 leather armour (-25, 14, D:1) a +0 club (-24, 14, D:1) a +0 dagger (-65, 16, D:1) a +0 dagger (-41, 22, D:1) a +0 dagger (-11, 36, D:1) a +0 club (-72, 39, D:1) 25 stones Level 2 of the Dungeon (35, 12, D:2) a +0 club (0, 19, D:2) a +0 dagger (4, 20, D:2) a stone (5, 21, D:2) a stone (32, 21, D:2) a plain deck of changes (42, 25, D:2) a +0 whip (7, 29, D:2) a +0 halberd (10, 30, D:2) a +0 flail (10, 31, D:2) a +0 halberd (39, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar (43, 6, D:3) a potion of confusion (40, 10, D:3) a +0 ring mail a +0 ring mail (25, 17, D:3) a +0 dagger (39, 20, D:3) a +0 club a +0 whip (5, 29, D:3) 17 stones (5, 30, D:3) 25 stones (39, 30, D:3) a +0 mace (-8, 38, D:3) 17 bolts Level 4 of the Dungeon (0, 0, D:4) 2 potions of heal wounds (1, 5, D:4) a +1 centaur barding (-34, 17, D:4) a cursed -3 hunting sling (-40, 19, D:4) a chunk of bat flesh (-40, 23, D:4) an iguana corpse (-36, 26, D:4) 11 arrows (-32, 28, D:4) a jackal skeleton a jackal skeleton