kinazarov Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 6, D:1) a +0 hand axe (39, 8, D:1) a +0 short sword a stone (36, 9, D:1) a stone (37, 9, D:1) a stone (33, 12, D:1) a stone (36, 13, D:1) a +0 ring mail (35, 14, D:1) a +0 dagger (16, 15, D:1) 20 bolts (9, 16, D:1) a +0 club (32, 16, D:1) a +0 mace (7, 17, D:1) a +0 club (18, 17, D:1) a +0 robe (7, 18, D:1) a +0 club a +0 club a +0 club (36, 18, D:1) 17 poisoned needles (7, 19, D:1) a stone (29, 21, D:1) a cursed -1 club (43, 25, D:1) a +0 dagger (12, 30, D:1) a +0 ring mail (20, 31, D:1) a +0 ring mail (17, 33, D:1) a +0 club a cursed -2 club (25, 33, D:1) a +0 mace (28, 33, D:1) a +0 club (21, 38, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 dagger of the Abyss {pain, rElec rF+ rC+++ Str+3} (10860 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It protects you from fire. It renders you almost immune to cold. It insulates you from electricity. the amulet of Pyofunyk {rCorr MP+9} (2700 gold) [amulet of resist corrosion] It protects you from acid and corrosion. It affects your magic capacity (+9). the amulet "Ruteanek" {Spirit Str+2 Dex-3 SInv} (3910 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It affects your dexterity (-3). It enhances your eyesight. the +1 leather armour of the Carpenter {rElec rF- Regen+ Slay-4} (700 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-4). It makes you vulnerable to fire. It insulates you from electricity. It increases your rate of regeneration. (-28, 12, D:2) a +0 flail (-26, 19, D:2) a +0 club (0, 19, D:2) a +0 club (7, 35, D:2) a +0 dagger (-27, 36, D:2) 6 needles of confusion (16, 40, D:2) a cursed -2 whip (-30, 42, D:2) a +0 dagger (-35, 44, D:2) a +0 club a +0 club a +0 dagger (17, 44, D:2) a stone (-29, 45, D:2) a +0 dagger (17, 45, D:2) a stone (15, 46, D:2) a stone (6, 51, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 10 poisoned needles (9, 10, D:3) 16 poisoned needles (8, 12, D:3) 9 poisoned needles (4, 18, D:3) a +0 falchion (-18, 20, D:3) 15 stones (-18, 22, D:3) a stone (-21, 23, D:3) a +0 dagger 5 stones (19, 23, D:3) a +0 club 16 stones (22, 23, D:3) 2 stones (-19, 24, D:3) a stone (-18, 24, D:3) a stone (21, 24, D:3) a +0 falchion (24, 28, D:3) a +0 war axe (13, 31, D:3) a +0 club (20, 39, D:3) a stone (0, 40, D:3) a +0 robe a +0 scythe (18, 40, D:3) a +0 whip a +0 leather armour (19, 40, D:3) a stone (20, 40, D:3) a stone Level 4 of the Dungeon (-12, 4, D:4) 9 stones (2, 4, D:4) 15 silver sling bullets (8, 5, D:4) a +0 dagger (-14, 6, D:4) a +0 war axe (-21, 9, D:4) a +0 scale mail (1, 13, D:4) a +0 dagger (-29, 28, D:4) the +3 short sword of Conscience {freeze, +Rage rF- Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It makes you vulnerable to fire. It lets you go berserk. (-25, 31, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 19 stones (-2, 25, D:5) a +4 hunting sling (44, 27, D:5) 24 sling bullets (6, 38, D:5) 28 arrows (1, 39, D:5) a +0 flail (39, 39, D:5) a +0 mace a +0 chain mail a +0 dagger a +0 robe (40, 39, D:5) a +0 short sword a +0 leather armour (40, 40, D:5) a +1 robe of cold resistance a +0 dagger (64, 40, D:5) a +0 club (9, 41, D:5) a +0 giant club (64, 41, D:5) a +0 falchion a +0 leather armour (65, 41, D:5) a +0 flail a +0 leather armour (66, 41, D:5) a cursed +0 short sword 3 poisoned tomahawks a +0 leather armour (41, 46, D:5) a cursed -3 dagger a +0 leather armour (25, 59, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (42, 11, D:6) a +0 dagger a +0 robe (3, 12, D:6) a +0 bardiche (4, 15, D:6) a +1 quarterstaff of holy wrath (36, 16, D:6) a cursed -2 war axe a +0 ring mail (12, 18, D:6) 15 arrows (2, 25, D:6) a +0 robe (37, 30, D:6) 21 arrows a +0 shortbow (37, 31, D:6) a +0 spear (15, 33, D:6) a +0 club (33, 33, D:6) a +0 spear (47, 42, D:6) a +0 leather armour a +0 club (48, 42, D:6) a +0 dagger (48, 43, D:6) a +0 leather armour a +0 whip (49, 43, D:6) 5 tomahawks (49, 44, D:6) a +0 leather armour a +0 short sword a cursed +0 leather armour (44, 51, D:6) 20 sling bullets (45, 51, D:6) 19 poisoned needles (51, 51, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) an uncursed staff of fire (0, 6, D:7) a +0 giant club (-10, 10, D:7) a scorpion corpse (8, 16, D:7) a +0 ring mail (-2, 17, D:7) 18 gold pieces (40, 21, D:7) a +0 dagger (21, 42, D:7) 23 stones (21, 43, D:7) a +0 whip (-21, 47, D:7) a rat corpse (skeletalised by now) (-20, 47, D:7) a +0 dagger (-21, 52, D:7) a cursed -2 giant club the Ecumenical Temple