Dungeon Crawl Stone Soup version 0.18-a0-1220-g2dc6208 (webtiles) character file. 6 kinazarov the Charmwright (level 1, 0/17 HPs) Began as a Merfolk Skald on Feb 3, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (47 turns). kinazarov the Charmwright (Merfolk Skald) Turns: 47, Time: 00:00:29 Health: 0/17 AC: 3 Str: 12 XL: 1 Next: 90% Magic: 0/3 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: infused, not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls g - a scroll of identify {unknown} Potions e - a potion of heal wounds {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - a chunk of flesh Skills: * Level 2.5 Fighting + Level 3.1 Polearms - Level 0.6 Armour * Level 2.0 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! Your Dodging skill increases to level 2! You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... ... ... ... #.# #.# #(##.# #. #.##h# #.# #.##@# #.# #.##.# #.# #.##.# #.# #.##(## ### #.# #.#...# #...##.####..#(...... #.........#.#.##### ######.#######.## #...##.# ## You could see a jackal. Vanquished Creatures 3 jackals (D:1) A bat (D:1) A giant newt (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | kinazarov the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 47 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_tiny_f, minivault_27, nemelex_deck Action || total -------------------------++------- Melee: Spear || 24 Cast: Infusion || 1