kingdomoftheworm Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -6, D:1) a +0 sling (14, -13, D:1) a +0 robe (16, -33, D:1) a +0 club (24, -10, D:1) a +0 club a +0 club (26, -28, D:1) a +0 robe a +0 dagger Level 2 of the Dungeon (10, -6, D:2) a +0 robe (15, -1, D:2) a +0 leather armour (15, 6, D:2) a +0 ring mail (16, 9, D:2) a +0 hand axe (18, -8, D:2) a +0 leather armour (27, 8, D:2) 5 stones (34, 11, D:2) a +0 quarterstaff (43, 11, D:2) a +2 leather armour of fire resistance (53, 6, D:2) a +0 short sword (54, 9, D:2) a +0 club a +0 dagger a +0 leather armour (55, 7, D:2) 2 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 13, D:3) a +0 chain mail (4, -16, D:3) a +0 dagger a +0 leather armour (5, -18, D:3) 2 stones (6, -6, D:3) the serpent talisman "Qittanuwk" {rF+++ Str-5 Dex+4 Slay-5} [serpent talisman] Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rF+++: It renders you almost immune to fire. (29, 0, D:3) a staff of cold (31, -17, D:3) a +0 dagger (33, -9, D:3) a +0 short sword (36, -17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 0, D:4) 4 stones (7, -10, D:4) the +11 dagger "Weitesar" {freeze, *Corrode Int+3 Dex+6} Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). *Corrode: It may corrode you when you take damage. (9, 2, D:4) a +0 whip (16, -28, D:4) a +0 short sword (19, -15, D:4) a +0 leather armour (21, 7, D:4) a stone (26, -47, D:4) 5 javelins (28, -12, D:4) a +0 spear (31, -36, D:4) a +0 leather armour (36, -42, D:4) a +0 mace (38, -47, D:4) a +0 giant club (41, -6, D:4) a +0 quarterstaff (42, -29, D:4) a +0 chain mail (44, -36, D:4) a +0 giant club (46, -13, D:4) a +0 whip 3 stones (47, -16, D:4) a +0 short sword (47, -13, D:4) a +0 short sword a +0 dagger (48, -24, D:4) a +0 club 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip (16, -35, D:5) a +0 spear (17, -33, D:5) a +0 flail (17, 3, D:5) a +0 mace (18, -35, D:5) a +0 spear (18, -34, D:5) a +0 whip a +0 leather armour (22, -8, D:5) a +0 club (22, -7, D:5) a +0 whip a curare-tipped dart (22, -6, D:5) a +0 dagger (27, 1, D:5) a +0 giant club (29, -13, D:5) a +0 leather armour (31, 2, D:5) 7 stones (35, -29, D:5) a potion of haste (36, -28, D:5) a +0 short sword (37, -30, D:5) a potion of brilliance (37, -27, D:5) 2 potions of might (37, -13, D:5) a +0 short sword (38, -26, D:5) a scroll of identify (39, -31, D:5) a book of Burglary (40, -30, D:5) an Everburning Encyclopedia (41, -29, D:5) a scroll of poison (42, -8, D:5) a +0 whip a +0 leather armour (43, -8, D:5) a +0 dagger a +0 robe (44, -9, D:5) a +0 whip a +0 leather armour (44, -8, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (8, 12, D:6) a +0 spear a +0 ring mail a +0 buckler (8, 15, D:6) a +0 whip (9, 13, D:6) a +0 spear (10, 13, D:6) a +0 spear (21, 18, D:6) a +0 morningstar (21, 19, D:6) a +0 hand axe a +0 club a +0 leather armour (22, 18, D:6) a +0 morningstar (22, 19, D:6) a +0 whip (23, 7, D:6) 3 poisoned darts 6 stones (25, -19, D:6) a +0 dagger of speed (still there?) a +0 robe (still there?) (32, 5, D:6) a +0 trident (39, 9, D:6) a +0 giant club (44, 22, D:6) a +0 ring mail (48, -4, D:6) a +0 sling (51, 17, D:6) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (52, 17, D:6) a +0 club a +0 leather armour a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (53, 17, D:6) a +0 heavy flail a +0 chain mail an orc corpse (skeletalised by now) (58, 11, D:6) a +0 whip of holy wrath (59, 11, D:6) a +0 flail (59, 12, D:6) a +0 spear (60, 10, D:6) a +0 spear (60, 11, D:6) a +0 whip a +0 robe