Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2945505085632623731 36 kingdomoftheworm the Conjurer (level 3, 0/21 (24) HPs) Began as a Barachi Conjurer on June 21, 2024. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1381 turns). kingdomoftheworm the Conjurer (Barachi Conjurer) Turns: 1381, Time: 00:02:41 HP: 0/21 (24) AC: 2 Str: 8 XL: 3 Next: 37% MP: 4/6 EV: 12 Int: 20 God: Gold: 57 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . e - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, slowed, heavily drained, very slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a scarf of invisibility (worn) Jewellery d - a ring of poison resistance (left hand) h - a +4 ring of slaying Scrolls b - a scroll of butterflies {unknown} c - 2 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} i - a scroll of fog {unknown} k - a scroll of immolation {unknown} Potions g - a potion of ambrosia {unknown} j - a potion of resistance {unknown} Skills: + Level 2.3 Dodging - Level 1.8 Stealth + Level 2.5 Spellcasting + Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 16% 1 Hailstorm Conj/Ice 13% 3d6 16% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Frozen Ramparts Ice 4% 1d1 41% 3 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Shops: D:3 : Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The jackal barks! You hear a bark! x2 A jackal comes into view. x2 The jackal bites you. The frilled lizard bites you but does no damage. The jackal misses you. The jackal misses you. The jackal closely misses you. x2 The jackal bites you. The frilled lizard misses you. The jackal bites you. The jackal barely misses you. The jackal misses you. There is an escape hatch in the ceiling here. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The rat closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal misses you. The jackal barely misses you. The frilled lizard barely misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: Natasha Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (72% to hit) The searing ray hits the jackal. You kill the jackal! The searing ray misses the jackal. (Press . to maintain the ray.) The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .....##...###.##..........## .... ..........'.....##.#.#. ... ###...##.##.....##.#.#. .. #..................#. ###.##................. .. ########....#..... ###. #....#.#.## ..###.h########....#.#.## ......rh@h............... #####.l########....#.#.#. #. ####....#.#.#. # ............. #....###.#. #.......##. #.......##. ###.......##. +............ You could see 3 jackals, a frilled lizard and a rat. Vanquished Creatures An adder (D:2) 4 dart slugs A ribbon worm (D:2) 3 ball pythons (D:1) 2 endoplasms (D:2) 2 goblins A jackal (D:2) A kobold (D:1) 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingdomoftheworm the Barachi Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | You fall into a shaft and drop 1 floor! 151 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 700 | D:2 | Learned a level 2 spell: Searing Ray 789 | D:2 | Reached skill level 5 in Conjurations 814 | D:2 | Found a sparkling altar of Nemelex Xobeh. 841 | D:2 | Reached XP level 3. HP: 4/24 MP: 4/6 1359 | D:2 | Noticed Natasha 1370 | D:3 | Found Pugiggun's Book Emporium. 1381 | D:2 | HP: 1/21 [jackal (3)] 1381 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: layout_basic, basic_altar, minmay_randomly_rotated_circles, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_paths, serial_shops, shop_statue, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.3 Stealth | | 1.8 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 17 Cast: Magic Dart || 54 Searing Ray || 1 Ability: Hop || 4 Use: Potion || 1 Armour: Robe || 28 Dodge: Dodged || 32