kingdomoftheworm Level 1 of the Dungeon (0, 0, D:1) 3 stones (2, 6, D:1) an amulet of faith (6, -3, D:1) a +0 hand axe 5 large rocks (22, 29, D:1) a +0 club (31, 7, D:1) 7 stones (31, 11, D:1) 6 poisoned darts (35, -9, D:1) a +0 short sword (38, 37, D:1) 8 stones (51, -11, D:1) a +0 sling (58, -4, D:1) a +0 leather armour Level 2 of the Dungeon (2, -12, D:2) a +0 ring mail (6, 10, D:2) a +0 short sword (6, 19, D:2) 3 poisoned darts (11, 3, D:2) 5 stones (18, -8, D:2) 6 stones (22, 33, D:2) the +4 sling of the Sea {drain, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Level 3 of the Dungeon [Shop] Noclaal's Distillery a potion of degeneration (12 gold) a potion of enlightenment (60 gold) a potion of lignification (36 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of might (48 gold) 2 potions of enlightenment (120 gold) a potion of cancellation (96 gold) (0, 0, D:3) a +0 falchion a +0 chain mail (0, 1, D:3) a +0 hammer a +0 leather armour a +2 hammer of holy wrath an orc skeleton (1, -2, D:3) the +3 hammer of Indomitability {drain, Will- Str+5} Str+5: It affects your strength (+5). Will-: It decreases your willpower. an orc skeleton (1, 6, D:3) a +0 club (2, 3, D:3) a +0 dagger (3, 5, D:3) a +0 club (8, -38, D:3) a +0 mace (11, -7, D:3) a +0 mace (13, 6, D:3) a +0 hammer (14, -15, D:3) a +0 short sword 5 stones (19, 4, D:3) a +0 dagger a stone (20, -16, D:3) 4 stones (23, 6, D:3) a +0 short sword 3 stones (28, -33, D:3) a +0 dagger (37, -13, D:3) a +0 short sword a +0 ring mail (51, -44, D:3) a +0 whip (57, -32, D:3) a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (58, -32, D:3) a +0 club a +0 falchion a +1 animal skin a +0 helmet a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (65, -34, D:3) a +0 club