Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7316081113726345317 24 kingdomoftheworm the Conjurer (level 3, -2/31 HPs) Began as an Octopode Conjurer on June 28, 2024. Slain by Terence ... wielding a +0 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1189 turns). kingdomoftheworm the Conjurer (Octopode Conjurer) Turns: 1189, Time: 00:01:14 Health: -2/31 AC: 1 Str: 5 (6) XL: 3 Next: 2% Magic: 0/6 EV: 13 Int: 19 (22) God: Gold: 80 SH: 0 Dex: 9 (10) Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Jewellery k - a ring of wizardry Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of fog {unknown} g - a scroll of teleportation {unknown} h - a scroll of revelation {unknown} l - a scroll of immolation {unknown} m - a scroll of enchant armour {unknown} n - a scroll of noise {unknown} Potions a - a potion of magic b - a potion of heal wounds {unknown} e - a potion of mutation {unknown} f - 2 potions of berserk rage i - a potion of degeneration j - a potion of might {unknown} Skills: + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.5 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 24% 2 Scorch Fire 4% 2d5 24% 2 Flame Wave Conj/Fire 11% 2d6 54% 4 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 54% 4 Dispel Undead Necr 2% 3d7 85% 4 Martyr's Knell Necr/Summ 2% N/A 85% 4 Death Channel Necr 1% N/A 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Found a pair of gloves. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 pair of gloves. Terence is nearby! The magic dart hits Terence. Terence is moderately wounded. Terence shouts! The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail of protection. An endoplasm comes into view. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail of protection. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence says, "Time to say good-bye..." Terence closely misses you. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Terence closely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Terence screams, "I want your blood!" Terence hits you with a +0 flail of protection. You die... Terence says, "Rest in peace." ## #. # #. #.##. ..J #@#### #.@..# ####.# #.# #####.# #.....# #.##### #.# ####.### #......# You could see Terence and an endoplasm. Vanquished Creatures A bat (D:1) 3 endoplasms 3 goblins 3 hobgoblins 2 kobolds (D:1) 2 quokkas 3 ball pythons (D:1) 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingdomoftheworm the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 984 | D:2 | Noticed Terence 1135 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1189 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic D:2: layout_loops_cross, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 7 Tentacles || 2 Cast: Magic Dart || 47 Use: Potion || 2 Armour: Skin || 5 Dodge: Dodged || 7