kingdomoftheworm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -12, D:1) a +0 short sword (13, 2, D:1) a +0 club (26, 7, D:1) a +0 club (30, 4, D:1) a flux talisman (31, -22, D:1) a +0 whip 5 stones a +0 short sword a +0 club a +0 dagger (41, -2, D:1) a +0 dagger (42, 5, D:1) a +0 whip (45, -6, D:1) a +0 club (52, -21, D:1) a +0 mace (55, -13, D:1) a ring of magical power Level 2 of the Dungeon (7, -34, D:2) 5 stones (10, 0, D:2) a book of Debilitation (13, -44, D:2) a +0 mace (13, -36, D:2) a book of Geomancy (14, -34, D:2) a +0 dagger (15, -26, D:2) a +0 sling (20, -44, D:2) a +0 dagger (22, -41, D:2) a +0 robe (26, -37, D:2) a +0 short sword (28, -42, D:2) a +0 club (29, -25, D:2) 3 boomerangs (31, -33, D:2) a +0 quarterstaff (39, -44, D:2) 6 stones (57, -20, D:2) a +0 club Level 3 of the Dungeon (4, 19, D:3) a book of Displacement (7, 13, D:3) a ball python corpse (skeletalised by now) (8, 12, D:3) a ball python corpse (skeletalised by now) (9, -5, D:3) a +0 leather armour (9, 21, D:3) a book of Displacement (15, 7, D:3) an amulet of guardian spirit (17, 7, D:3) a hobgoblin corpse (skeletalised by now) (19, 4, D:3) a frilled lizard skeleton (19, 5, D:3) a rat skeleton (20, 4, D:3) a rat skeleton (21, 18, D:3) a +0 plate armour (30, 8, D:3) a +0 club (38, 3, D:3) an adder corpse (39, 11, D:3) 5 poisoned darts (50, 6, D:3) a hobgoblin corpse