Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12088305281176063094 0 kingdomoftheworm the Shield-Bearer (level 1, 15/15 HPs) Began as a Djinni Wanderer on July 2, 2024. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). kingdomoftheworm the Shield-Bearer (Djinni Wanderer) Turns: 1, Time: 00:00:03 Health: 15/15 AC: 6 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 12 God: SH: 5 Dex: 13 rFire + + . a - +0 dagger rCold x . . e - +0 buckler {AC+3} rNeg . . . d - +0 robe rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 helmet (worn) d - a +0 robe (worn) e - a +0 buckler of protection (worn) Potions c - a potion of attraction Skills: + Level 1.0 Stealth + Level 5.0 Shields + Level 1.8 Spellcasting + Level 1.8 Conjurations + Level 1.8 Hexes + Level 1.8 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Alchemy + Level 1.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 19% 1 b - Mephitic Cloud Conj/Alch/Air 5% N/A 47% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, kingdomoftheworm the Djinni Wanderer. The terrific Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 helmet, a potion of attraction, a +0 robe, a +0 buckler of protection; and the following spells memorised: Magic Dart, Mephitic Cloud. You have escaped! #. #. #. #. ####.#### .##.......# ..........# .......@..# ##+####...# .. #...# ## .#...# +.#..## # #..# #..# #... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingdomoftheworm the Djinni Wanderer began the quest for | the Orb. 0 | D:1 | kingdomoftheworm set off with the following items: a +0 | dagger, a +0 helmet, a potion of attraction, a +0 robe, a | +0 buckler of protectionthe following spells memorised: | Magic Dart, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_cross, dreamdust_princess_corridor