Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9207040269552254518 0 kingdomoftheworm the Apothecary (level 1, 15/15 HPs) Began as a Djinni Wanderer on July 2, 2024. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). kingdomoftheworm the Apothecary (Djinni Wanderer) Turns: 1, Time: 00:00:09 Health: 15/15 AC: 3 Str: 15 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 13 God: SH: 0 Dex: 8 rFire + + . a - +0 club rCold x . . (no shield) rNeg . . . c - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) Wands d - a wand of flame (4) Scrolls b - a scroll of teleportation Skills: + Level 1.0 Throwing + Level 1.1 Dodging + Level 1.0 Stealth + Level 2.0 Spellcasting + Level 2.0 Conjurations + Level 2.0 Hexes + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 2.0 Fire Magic + Level 2.0 Ice Magic + Level 2.0 Air Magic + Level 2.0 Earth Magic + Level 2.0 Alchemy + Level 1.0 Invocations + Level 2.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 14% 1 b - Shock Conj/Air 24% 1d4 14% 1 c - Confusing Touch Hex 6% N/A 38% 3 d - Flame Wave Conj/Fire 6% 2d5 80% 4 e - Kiss of Death Conj/Necr 24% 2d7 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, kingdomoftheworm the Djinni Wanderer. The heart of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 16 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of teleportation, a +0 leather armour, a wand of flame (4); and the following spells memorised: Slow, Shock, Confusing Touch, Flame Wave, Kiss of Death. You have escaped! #+# #.### #♣.~P# +.@~P# #♣.~P# #$### #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingdomoftheworm the Djinni Wanderer began the quest for | the Orb. 0 | D:1 | kingdomoftheworm set off with the following items: a +0 | club, a scroll of teleportation, a +0 leather armour, a | wand of flame (4)the following spells memorised: Slow, | Shock, Confusing Touch, Flame Wave, Kiss of Death. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, serial_shops, nicolae_diamond_shop