Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1255844905915843580 23 kingdomoftheworm the Conjurer (level 2, -6/17 HPs) Began as an Octopode Conjurer on July 2, 2024. Mangled by Terence ... wielding a +0 mace (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (1036 turns). kingdomoftheworm the Conjurer (Octopode Conjurer) Turns: 1036, Time: 00:00:57 Health: -6/17 AC: 1 Str: 6 XL: 2 Next: 95% Magic: 0/5 EV: 13 Int: 20 God: Gold: 11 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . d - +1 falchion (protect) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: about to teleport, enlightened, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons d - a +1 falchion of protection (weapon) Scrolls c - a scroll of identify {unknown} Potions a - a potion of magic Skills: * Level 0.1 Fighting + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence is moderately wounded. Terence hits you with a +0 mace. Terence is nearby! The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 mace! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence. Your weapon exudes an aura of protection. You grab Terence. You squeeze Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You constrict Terence, but do no damage. Terence bares his teeth. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled URRUTERUUP, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You constrict Terence, but do no damage. Terence closely misses you. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, constricted by you, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace! Ouch! That really hurt! You die... Terence says, "Time to find some more victims." .....####### ##.#....## ...........# ##......... .........#.###...#.##.#. ...............#.#....#. ...........##.##.####### .............>....... #........#######..... .....)...# ####.. .......@## #. ........@....# .# .........###.# ##......## #......# #......# #.....[# #......# You could see Terence. Vanquished Creatures 5 bats (D:1) 3 endoplasms 2 giant cockroaches 2 goblins (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingdomoftheworm the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 81 | D:1 | Found a faded altar of an unknown god. 199 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1028 | D:2 | Noticed Terence 1036 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_basic, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Melee: Falchion || 2 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 36 Use: Scroll || 1 Potion || 1 Armour: Skin || 5 Dodge: Dodged || 1