kingdomoftheworm Level 1 of the Dungeon (2, 0, D:1) a +0 club (11, -34, D:1) a +0 ring mail (12, -25, D:1) a +0 short sword (16, -17, D:1) a +0 short sword (19, -4, D:1) a +0 dagger (25, -7, D:1) a +0 pair of gloves (27, -23, D:1) 4 stones a +0 dagger (27, -17, D:1) 3 stones a +0 club (37, -27, D:1) a +0 pair of gloves (43, -20, D:1) a +2 barding (45, -8, D:1) a +0 scale mail (46, -17, D:1) a +0 dagger a +0 leather armour (47, -35, D:1) a +0 club (53, -16, D:1) a +0 club (57, -16, D:1) a +0 ring mail Level 2 of the Dungeon (3, -14, D:2) 5 stones (4, -27, D:2) 5 stones a +0 short sword (5, -10, D:2) a +0 sling (12, 12, D:2) a +2 quarterstaff of chaos (13, -1, D:2) a +0 chain mail (14, -2, D:2) a +0 leather armour (15, 11, D:2) a +0 hammer (27, 7, D:2) a +0 whip (36, 17, D:2) 4 stones (39, 0, D:2) a +0 robe (42, -15, D:2) 7 stones Level 3 of the Dungeon [Shop] Satytung's Assorted Antiques a +0 orcbow (94 gold) a +2 pair of gloves (445 gold) a +6 ring of strength (972 gold) a +0 halberd of venom (183 gold) a +1 long sword of holy wrath (359 gold) [Shop] Ysoimn Qazim's Distillery a potion of cancellation (112 gold) a potion of lignification (42 gold) a potion of invisibility (112 gold) a potion of degeneration (14 gold) a potion of degeneration (14 gold) [Shop] Qitanywno's General Store a +0 dagger (26 gold) a scroll of enchant weapon (97 gold) a wand of charming (3) (93 gold) a scroll of vulnerability (52 gold) 2 potions of cancellation (208 gold) [Shop] Ybem's Antique Weapon Shop a +0 short sword (57 gold) a +0 dagger (38 gold) a +7 whip of draining (788 gold) a +2 orcbow of freezing (347 gold) a +0 spear (57 gold) a +1 long sword of protection (212 gold) a +0 club (19 gold) a +0 sling (28 gold) a +3 sling of draining (374 gold) a +0 sling (28 gold) (0, 0, D:3) a +5 club a +0 scale mail (1, -10, D:3) a +0 dagger (1, -9, D:3) 6 stones (2, -2, D:3) 3 stones (4, -2, D:3) a staff of conjuration (8, 8, D:3) a +0 ring mail (10, 7, D:3) a +0 ring mail (10, 20, D:3) a +0 leather armour (12, -8, D:3) a +0 short sword (12, 18, D:3) 2 stones (12, 27, D:3) a +0 leather armour a +0 short sword (15, -12, D:3) 4 stones a +0 dagger (17, -17, D:3) a +0 robe a +0 dagger (21, -19, D:3) a +0 club (25, -10, D:3) the +2 falchion "Yniwk" {pain, rN++ Str-4} Str-4: It affects your strength (-4). rN++: It greatly protects you from negative energy. The Shining One disapproves of the use of such an item. (25, -2, D:3) a beast talisman (45, 4, D:3) a +0 scythe a +2 robe of willpower Level 4 of the Dungeon [Shop] Tecean's Magic Scroll Emporium a scroll of amnesia (48 gold) a scroll of enchant weapon (90 gold) a scroll of noise (12 gold) a scroll of brand weapon (114 gold) a scroll of fog (48 gold) a scroll of vulnerability (48 gold) [Shop] Hunasm's General Store 4 stones (4 gold) a +0 plate armour (230 gold) a potion of magic (80 gold) a +0 leather armour (20 gold) an amulet of reflection (300 gold) a potion of magic (80 gold) a +0 robe (7 gold) a ring of flight (175 gold) [Shop] Ykhliext's Magic Scroll Emporium a scroll of amnesia (48 gold) a scroll of immolation (48 gold) a scroll of amnesia (48 gold) a scroll of enchant weapon (90 gold) [Shop] Soeku's Weapon Emporium a +0 whip (32 gold) the +6 orcbow of Blood {heavy, rC+ Str+3 Int+5 Dex-5} (735 gold) Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. a +0 short sword (39 gold) the +3 rapier of Nolo Contendere {spect, rC+} (507 gold) rC+: It protects you from cold. a +0 rapier of venom (88 gold) a +0 dagger (26 gold) the +7 staff of the Meek {protect, meekguard} (608 gold) 6 stones (7 gold) the +8 long sword "Orb Guardian's Curse" {freeze, rCorr} (765 gold) rCorr: It protects you from acid and corrosion. a +1 flail of distortion (204 gold) [Shop] Ehop's Assorted Antiques a +2 falchion of holy wrath (365 gold) a +0 mace (63 gold) (7, -37, D:4) 4 poisoned darts (8, -7, D:4) a +0 halberd (11, -29, D:4) a +0 leather armour (13, -27, D:4) 5 boomerangs (18, -6, D:4) a +0 scale mail of fire resistance (24, -12, D:4) a +0 dagger (24, -11, D:4) a +0 dagger a +0 robe a +0 club (24, -10, D:4) a +0 war axe a +0 chain mail (28, -39, D:4) 3 poisoned darts (29, -11, D:4) a +1 leather armour of cold resistance (42, -11, D:4) a +0 robe (43, -33, D:4) 3 stones Level 5 of the Dungeon [Shop] Runid Qao's Magic Scroll Emporium a scroll of butterflies (60 gold) a scroll of fog (60 gold) a scroll of torment (142 gold) a scroll of fog (60 gold) (0, 0, D:5) 5 stones (4, -20, D:5) a +0 ring mail (9, -7, D:5) 7 stones (19, -29, D:5) a +0 giant club (22, -25, D:5) 7 stones (27, -8, D:5) a +0 rapier (31, -15, D:5) a potion of mutation (31, -8, D:5) a +0 club (32, -15, D:5) a scroll of vulnerability (33, -15, D:5) 17 gold pieces (34, -15, D:5) a +0 leather armour (35, -15, D:5) 7 gold pieces (35, -8, D:5) a +0 robe a +0 whip (38, -8, D:5) a +0 spear (41, -40, D:5) a +0 robe (49, -7, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 flail (1, 1, D:6) a +0 hand axe a +0 hand axe (2, 1, D:6) a +0 giant spiked club a +0 falchion (6, -6, D:6) a +0 spear (14, -8, D:6) a +0 club (15, -9, D:6) a +0 orcbow (15, -7, D:6) a +0 spear (29, -6, D:6) a +0 spear (32, 18, D:6) a +0 robe a +0 dagger (38, -2, D:6) 7 stones (47, 22, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Ufugob's Jewellery Boutique an amulet of regeneration (420 gold) an amulet of regeneration (420 gold) a ring of positive energy (280 gold) a ring of fire (350 gold) a ring of protection from fire (350 gold) a ring of protection from cold (350 gold) a +4 ring of protection (504 gold) the ring of the Republic {MP+9 SInv} (436 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. a ring of positive energy (280 gold) (0, 0, D:7) a +0 war axe (2, 0, D:7) a +0 leather armour 2 boomerangs a +1 dagger of holy wrath a +0 dagger (3, 0, D:7) a +0 chain mail a +0 flail a +0 robe a +0 dagger (3, 1, D:7) a +0 leather armour 3 boomerangs a +0 short sword (5, -24, D:7) a +0 chain mail a +0 halberd (5, -22, D:7) a +0 whip a +0 robe (5, -12, D:7) 4 stones (8, -37, D:7) 3 stones (34, -13, D:7) 5 stones (40, -28, D:7) a +0 hand axe (44, 9, D:7) a +0 leather armour a +0 falchion (52, -17, D:7) a +0 dagger (55, -26, D:7) a +0 great sword (58, -4, D:7) a +0 morningstar a +0 leather armour (58, -3, D:7) a +0 dagger a +0 robe (59, -3, D:7) a +0 dagger a +0 dagger a +0 robe (60, -3, D:7) a +0 scimitar a +0 chain mail (64, -10, D:7) a scroll of noise (66, -14, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 club 8 stones (1, 0, D:8) a +0 whip a curare-tipped dart (17, -16, D:8) a +2 spear of venom (19, -17, D:8) a +0 club a +4 halberd (19, -7, D:8) a +0 mace (20, 15, D:8) a +0 long sword (21, -17, D:8) a +0 scale mail a +0 whip a +0 robe a +0 dagger (22, -17, D:8) a +0 hand axe a +0 club (33, -23, D:8) a +0 flail (37, -24, D:8) a +0 robe (38, -22, D:8) a +0 ring mail (38, -15, D:8) a +0 war axe a +0 orcbow 6 stones (44, -25, D:8) a scroll of noise (45, -32, D:8) a +0 scale mail (47, -31, D:8) a +0 kite shield Level 9 of the Dungeon (0, 0, D:9) a +0 whip a +0 club a +0 flail a +3 spear (0, 1, D:9) a +0 trident a +0 scale mail a +0 buckler (0, 2, D:9) a +0 club (0, 3, D:9) a +0 giant spiked club a +0 giant club (11, 17, D:9) a +0 orcbow (12, 17, D:9) a +2 glaive of venom a +0 plate armour (12, 18, D:9) a +5 halberd a +0 robe a +0 whip a +0 leather armour a +0 flail a +0 heavy hand axe a +0 leather armour (13, 19, D:9) a +4 spear a +0 robe a +0 club a boomerang (14, 19, D:9) a +0 hand axe a +0 robe a +0 flail a +0 robe a +3 dire flail a +0 robe (20, 17, D:9) 3 stones (23, 17, D:9) 9 stones (32, 16, D:9) a +0 spear (39, -24, D:9) a +0 trident (39, 11, D:9) a +0 long sword a +0 shortbow (43, 7, D:9) 5 stones (58, -19, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 5 stones (16, 4, D:10) a +0 whip (24, 43, D:10) a +0 shortbow (31, 56, D:10) a +0 robe a +0 dagger (34, 53, D:10) a +0 scale mail a +0 hand axe (35, 51, D:10) a +0 scale mail a +0 club (36, 52, D:10) a +0 robe a +0 hand axe (39, 49, D:10) 3 stones a +0 dagger (40, 48, D:10) 2 poisoned darts a +0 club a +0 club a +0 robe (40, 49, D:10) a +0 short sword 7 poisoned darts a +0 dagger (41, 47, D:10) 6 poisoned darts a +1 dagger of venom (41, 48, D:10) 2 poisoned darts a +0 short sword a +0 short sword (41, 49, D:10) 3 poisoned darts a +0 dagger (42, 48, D:10) a stone (45, 28, D:10) a +0 trident (46, 26, D:10) a +0 chain mail a +0 halberd (46, 27, D:10) a +0 scale mail a +0 dagger (46, 28, D:10) a +0 leather armour a +0 flail (48, 44, D:10) a +0 ring mail (50, 40, D:10) a +0 dagger (50, 45, D:10) a +0 dagger a +0 robe (54, 27, D:10) a +2 robe of willpower Level 11 of the Dungeon [Shop] Deot's Distillery a potion of attraction (45 gold) a potion of degeneration (15 gold) a potion of brilliance (60 gold) a potion of degeneration (15 gold) a potion of attraction (45 gold) a potion of degeneration (15 gold) (0, 0, D:11) a +0 scale mail (2, -13, D:11) 4 large rocks (4, -51, D:11) 3 large rocks (4, -17, D:11) a +0 glaive (8, -24, D:11) 3 poisoned darts (12, -14, D:11) a +0 mace (14, -11, D:11) a +0 orcbow (21, -40, D:11) a +0 troll leather armour (34, -17, D:11) a +0 giant spiked club a +0 giant club (40, -41, D:11) a +0 falchion (45, -28, D:11) a +0 whip (57, -38, D:11) a +0 shortbow (58, -41, D:11) a +0 orcbow (58, -40, D:11) a +0 shortbow (58, -39, D:11) a +0 orcbow Level 12 of the Dungeon (0, 26, D:12) a +0 robe (1, -4, D:12) 7 stones (6, 34, D:12) a +0 orcbow (6, 35, D:12) a +0 shortbow (7, 35, D:12) a +0 shortbow (8, 35, D:12) a +0 orcbow (11, 45, D:12) a +0 mace (15, 34, D:12) a +0 kite shield (17, 42, D:12) a +0 robe (19, -10, D:12) a +0 long sword (21, 8, D:12) the +7 trident "Kabicwui" {freeze, Str-4 Int+6} Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). (unseen) (21, 19, D:12) 4 large rocks (21, 31, D:12) a lightning rod (4/4) (34, 9, D:12) a +0 giant club a +0 giant club (37, 14, D:12) the +5 orcbow "Jopliheg" {freeze, rPois Dex+5} Dex+5: It affects your dexterity (+5). rPois: It protects you from poison (38, 14, D:12) a +0 mace (42, 46, D:12) a +0 giant spiked club a +0 giant spiked club (44, 8, D:12) the amulet "Heox" {Faith ^Contam Fly rF+++ Will+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+++: It renders you almost immune to fire. Will+: It increases your willpower. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. (unseen) (44, 31, D:12) a +2 cloak of poison resistance (unseen) (47, 38, D:12) a +0 shortbow (53, 34, D:12) 4 stones (55, -14, D:12) a +0 battleaxe (59, 4, D:12) a +0 cloak Level 13 of the Dungeon (0, 0, D:13) 4 darts of dispersal (17, 23, D:13) a +0 ring mail (28, -9, D:13) a +0 robe (29, -8, D:13) a +0 shortbow (29, 3, D:13) a +0 orcbow (30, -13, D:13) 6 stones (33, 4, D:13) a +0 scale mail (42, -1, D:13) 4 large rocks (43, 28, D:13) a +0 ring mail (44, 1, D:13) a +0 leather armour (44, 20, D:13) a +0 long sword (44, 29, D:13) a +0 dagger a +0 robe (49, 31, D:13) a +0 leather armour (56, 12, D:13) a +0 shortbow (62, -1, D:13) a +0 orcbow Level 14 of the Dungeon (0, 0, D:14) a +0 war axe a +0 arbalest a +0 ring mail (0, 1, D:14) a +0 glaive a +0 ring mail (7, -10, D:14) a +0 buckler (11, 22, D:14) the +5 ring mail of the Chimera {^Drain +Inv rF+++ Dex-2} Dex-2: It affects your dexterity (-2). rF+++: It renders you almost immune to fire. +Inv: It lets you turn invisible. ^Drain: It drains your maximum health when unequipped. (16, -12, D:14) the +0 ring mail of Noon {rElec rC- rN+ Int+5} Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (22, 13, D:14) a +0 battleaxe (22, 14, D:14) a +0 trident (25, 12, D:14) a +0 halberd (27, 11, D:14) a +0 flail (29, 19, D:14) 4 large rocks (32, 1, D:14) a +0 robe a +0 long sword (39, 7, D:14) a +0 dagger a +0 robe (39, 15, D:14) 5 large rocks (45, -3, D:14) a +0 dagger (46, -5, D:14) a +0 dagger a +0 robe a +0 dagger a +0 robe (47, -5, D:14) a +0 short sword a +0 leather armour (47, -4, D:14) a +0 dagger a +0 leather armour (55, 6, D:14) 2 poisoned darts Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 robe (4, 26, D:15) a +0 broad axe (5, 28, D:15) 2 potions of brilliance a potion of degeneration 4 potions of invisibility (6, 22, D:15) 2 stones (6, 28, D:15) a wand of charming (13) (7, 27, D:15) a ring of ice a ring of fire a ring of protection from fire an amulet of guardian spirit an amulet of regeneration a +4 ring of slaying (7, 28, D:15) 4 scrolls of enchant armour a scroll of amnesia 3 scrolls of immolation 6 scrolls of enchant weapon a scroll of brand weapon 3 scrolls of vulnerability (12, 25, D:15) a +0 robe a +0 dagger (18, 12, D:15) a +0 club a +0 robe (19, 13, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (29, 13, D:15) a +0 robe (35, 9, D:15) a +0 scimitar (42, 16, D:15) a +0 hand axe (46, 6, D:15) a +1 dire flail of draining (56, -9, D:15) a +0 long sword (56, 13, D:15) 4 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 boomerangs (4, 26, Lair:1) a +0 scale mail (16, 33, Lair:1) a +0 dagger (17, 3, Lair:1) a +0 robe (29, 20, Lair:1) 5 stones (29, 46, Lair:1) 5 stones (44, 45, Lair:1) a +0 falchion (50, 38, Lair:1) a +0 helmet (56, 44, Lair:1) a book of Flames (59, 0, Lair:1) a +0 leather armour (64, 21, Lair:1) a +0 great mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 scimitar of flaming (34, 36, Lair:2) a +0 falchion (40, 24, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 curare-tipped darts (11, 9, Lair:3) 5 large rocks (11, 43, Lair:3) a scarf of shadows (13, 37, Lair:3) 5 stones (18, -10, Lair:3) a +0 robe (19, 23, Lair:3) 4 poisoned darts (24, 11, Lair:3) a +0 mace (32, 12, Lair:3) a +1 longbow of flaming a +0 barding of cold resistance (45, 13, Lair:3) a +0 robe a +0 hand axe (52, 16, Lair:3) a ring of protection from cold a ring of wizardry a +6 ring of intelligence the ring "Muoniro" {*Corrode rPois Will+ Dex+4} [ring of willpower] Dex+4: It affects your dexterity (+4). rPois: It protects you from poison Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. an amulet of magic regeneration (53, 16, Lair:3) a scarf of harm the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (54, 16, Lair:3) 2 scrolls of torment (54, 35, Lair:3) a +0 leather armour (59, -5, Lair:3) 4 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 helmet (5, 0, Lair:4) 5 stones (18, 1, Lair:4) a +0 rapier of distortion (18, 18, Lair:4) 4 stones (21, 9, Lair:4) a +0 rapier (22, 18, Lair:4) a +0 ring mail (23, 30, Lair:4) 4 datura-tipped darts (29, 20, Lair:4) 8 stones (39, 34, Lair:4) a +0 pair of gloves (39, 37, Lair:4) the +3 rapier "Vumuimpy" {venom, rC- Will+ Int+3} Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Level 5 of the Lair of Beasts (10, -26, Lair:5) a +3 flail of draining (11, -28, Lair:5) a +1 chain mail of fire resistance (13, -8, Lair:5) a +0 broad axe 4 stones (35, 0, Lair:5) a +0 rapier of distortion 4 stones (35, 4, Lair:5) a +1 battleaxe of electrocution a +0 scale mail (43, -4, Lair:5) a +0 robe (54, -43, Lair:5) 9 stones (61, 13, Lair:5) a +0 cloak (64, -4, Lair:5) 5 stones Level 1 of the Spider Nest (0, 0, Spider:1) a potion of degeneration (0, 1, Spider:1) a ring of fire (0, 2, Spider:1) 26 gold pieces (2, 12, Spider:1) a +0 hand axe (4, -4, Spider:1) 21 gold pieces (4, -3, Spider:1) 9 gold pieces (5, 12, Spider:1) a +0 lajatang (6, -3, Spider:1) a culicivora corpse (12, 19, Spider:1) a +0 arbalest (14, -3, Spider:1) 8 stones (17, -4, Spider:1) 3 stones (24, -12, Spider:1) a +0 spectral demon whip a +2 chain mail of fire resistance a +0 kite shield (31, -14, Spider:1) 6 stones