kingdomoftheworm Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 6, D:1) a +0 dagger (6, 13, D:1) a +0 arbalest (10, 8, D:1) a +0 sling (20, 19, D:1) 4 poisoned darts (28, 36, D:1) 5 stones (33, 3, D:1) a +0 leather armour (33, 21, D:1) 5 stones (38, 2, D:1) a +0 dagger (40, 5, D:1) a +0 mace (46, 32, D:1) a hobgoblin corpse (skeletalised by now) (51, 27, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +2 mace of protection (unseen) (19, 17, D:2) a staff of air (25, 9, D:2) a bat corpse (33, 0, D:2) a +0 quarterstaff (38, -13, D:2) a ball python corpse (39, -22, D:2) the +6 spear "Grim Tooth" {freeze, rC+} rC+: It protects you from cold. (41, -8, D:2) a +0 dagger (45, -8, D:2) 9 stones (54, -32, D:2) a +0 falchion