kingdomoftheworm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 22, D:1) a ball python corpse (skeletalised by now) (7, 7, D:1) a rat corpse (skeletalised by now) (10, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, 11, D:1) a +0 club (12, 26, D:1) a quokka skeleton (16, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 26, D:1) a rat skeleton (23, 4, D:1) a ball python corpse (skeletalised by now) (25, 16, D:1) a +0 leather armour (26, -14, D:1) a +0 leather armour (26, 7, D:1) a bat corpse (skeletalised by now) (26, 31, D:1) a +0 plate armour (28, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -15, D:1) a +0 club (30, -14, D:1) a +0 whip (33, 28, D:1) a +0 club (34, -9, D:1) a +0 whip a stone (36, -13, D:1) 6 stones (36, 7, D:1) a ball python corpse (skeletalised by now) (44, 19, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Veewkupa's Antique Weapon Emporium a +0 shortbow (72 gold) a +0 sling (36 gold) a +1 flail of holy wrath (319 gold) a +0 whip (60 gold) a +0 long sword (84 gold) a +0 spear (72 gold) a +2 antimagic whip (468 gold) a +0 club (24 gold) the +2 mace "Tepoim" {flame, rPois rF- Str+3 Dex-4} (420 gold) Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. (0, 1, D:2) 5 stones (5, -22, D:2) a +0 short sword 3 stones (9, -40, D:2) a +0 club (15, -21, D:2) a bat skeleton (16, -27, D:2) 4 stones (16, -22, D:2) a +0 club a kobold skeleton (17, -23, D:2) the felid skeleton of Natasha (19, -3, D:2) a hobgoblin skeleton (22, -40, D:2) a +0 leather armour (22, -3, D:2) a jackal skeleton a rat skeleton (23, -38, D:2) a +0 dagger (23, -19, D:2) a +0 robe (23, -5, D:2) a jackal skeleton a jackal skeleton (24, -18, D:2) 6 atropa-tipped darts (24, -11, D:2) a +0 ring mail (24, -4, D:2) an adder skeleton (26, -17, D:2) a quokka corpse (skeletalised by now) (31, 5, D:2) the felid corpse of Natasha (skeletalised by now) (32, -8, D:2) a +0 sling (42, -20, D:2) a +0 sling a +0 dagger (43, -33, D:2) a frilled lizard skeleton (44, 4, D:2) a quokka corpse (skeletalised by now) (48, 10, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (6, -27, D:3) a +0 flail 5 poisoned darts a +0 leather armour (6, -6, D:3) a +0 plate armour (8, -25, D:3) an adder skeleton (20, 0, D:3) a bat corpse (skeletalised by now) (21, -32, D:3) a +0 flail (27, -9, D:3) a +0 club an orc skeleton (30, -32, D:3) a dragon-blood talisman (42, -27, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a wand of digging (7) (5, 3, D:4) a scroll of fear (10, 5, D:4) a scroll of vulnerability (29, 11, D:4) 6 curare-tipped darts (31, 8, D:4) a +0 quarterstaff