kingdomoftheworm Level 1 of the Dungeon (0, 0, D:1) a +0 robe (20, 11, D:1) a +0 club (24, 10, D:1) 7 stones (26, 37, D:1) a quokka skeleton (28, 30, D:1) a +0 robe (38, 18, D:1) a bat corpse (skeletalised by now) (44, 37, D:1) 6 stones (49, 33, D:1) 3 stones (50, -2, D:1) a rat corpse (skeletalised by now) (50, 9, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) 5 large rocks (5, -20, D:2) a +0 club a goblin skeleton (7, -32, D:2) a +0 spear (10, -15, D:2) a +0 dagger a kobold skeleton (10, 14, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -17, D:2) a +0 whip (11, 20, D:2) a hobgoblin corpse (skeletalised by now) (14, 6, D:2) the felid skeleton of Natasha (14, 9, D:2) the felid skeleton of Natasha (14, 11, D:2) the felid skeleton of Natasha (14, 15, D:2) a jackal skeleton (19, -9, D:2) a ball python corpse (skeletalised by now) (23, -31, D:2) a +0 robe (23, 5, D:2) a +0 dagger (26, -9, D:2) a ball python skeleton (28, -13, D:2) 4 boomerangs (33, -22, D:2) a +0 chain mail (36, -34, D:2) a +0 dagger 2 boomerangs an orc skeleton (38, -4, D:2) a bat skeleton (41, 7, D:2) 4 stones (44, -16, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (2, 1, D:3) a +0 club (3, -1, D:3) a +0 dagger (4, 10, D:3) a +0 mace (8, -19, D:3) a frilled lizard corpse (skeletalised by now) (27, -27, D:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (31, -18, D:3) a bat skeleton (34, -14, D:3) 8 stones (41, 4, D:3) 2 flux baubles (44, -27, D:3) a +6 ring of strength a +2 short sword of draining (49, -12, D:3) a +0 club a rat corpse (skeletalised by now) (53, -17, D:3) 6 stones (55, -26, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 10 gold pieces (1, -5, D:4) 4 stones (8, -6, D:4) a +0 hand axe