Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 7875748018389122083 606 kingdomoftheworm the Magician (level 7, -10/53 HPs) Began as a Djinni Fire Elementalist on May 28, 2025. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:04:56 (2439 turns). kingdomoftheworm the Magician (DjFE) Turns: 2439, Time: 00:04:57 Health: -10/53 AC: 3 Str: 7 XL: 7 Next: 71% Gold: 53 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . b - amulet of regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.08/turn %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 151 gold pieces. You spent 98 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery b - an amulet of regeneration (worn) n - a +5 ring of evasion Wands o - a wand of paralysis (4) Scrolls d - 2 scrolls of teleportation h - 4 scrolls of identify i - a scroll of fog {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of noise {unknown} m - a scroll of poison {unknown} Potions e - 2 potions of curing {unknown} f - a potion of moonshine {unknown} g - 2 potions of attraction {unknown} j - 2 potions of heal wounds {unknown} Skills: * Level 4.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.3 Spellcasting + Level 5.3 Conjurations - Level 5.3 Hexes - Level 5.3 Summonings - Level 5.3 Necromancy - Level 5.3 Translocations - Level 5.3 Forgecraft + Level 5.3 Fire Magic - Level 5.3 Ice Magic - Level 5.3 Air Magic - Level 5.3 Earth Magic - Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 50% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 50% 2d14 4% 3 d - Inner Flame Hex/Fire 25% N/A 4% 3 e - Flame Wave Conj/Fire 25% 2d8 13% 4 f - Slow Hex 100% N/A 1% 1 g - Searing Ray Conj 50% 2d6 1% 2 h - Blink Tloc 50% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Ru Trog Uskayaw Shops: D:3 ? Annotations: D:4 Edmund, Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flames lash the scorpion. The scorpion is moderately wounded. The scorpion's fire resistance burns away. You hear two shouts! You hear an angry hiss. Flames lash the scorpion. The scorpion is burned terribly! The scorpion is almost dead. You hear an angry hiss. The scorpion stings you. Flames lash the scorpion. The scorpion is burned terribly! You kill the scorpion! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You see here a scorpion corpse. Flames lash the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre's fire resistance burns away. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, more vulnerable to fire, chance to affect: 38%) The two-headed ogre resists with some effort. * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club!! You die... #.......'.### #+# #.......#...# .... #.......###.# ..... ###########'#...... #<##............ #÷##............ #.#............. #.#.)........#+# ######@#)........## #......O.........# . #.....†..######.## #........# ##(# #........# #..+ #........# #.# ###### #........#####.# ...... #...........##.# .KO... ####...####....# You could see a two-headed ogre (combustible). Vanquished Creatures Sigmund (D:2) A lemure (D:4) A phantom (D:4) A scorpion (D:4) 2 bombardier beetles (D:3) An orc priest (D:3) 2 iguanas (D:4) An orc wizard (D:3) 5 gnolls 3 adders 2 shadow imps (D:4) 5 orcs (D:3) A ribbon worm (D:2) 4 endoplasms 5 hobgoblins 4 jackals (D:1) 3 quokkas 7 ball pythons 4 bats 3 frilled lizards 3 giant cockroaches 8 goblins 6 kobolds 4 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingdomoftheworm the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | kingdomoftheworm set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 97 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 328 | D:1 | Reached skill level 1 in Fighting 328 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 328 | D:1 | Learned a level 1 spell: Slow 455 | D:1 | Found a faded altar of an unknown god. 800 | D:2 | Noticed Sigmund 808 | D:2 | Killed Sigmund 809 | D:2 | Reached XP level 4. HP: 3/35 MP: 0/0 809 | D:2 | Reached XP level 5. HP: 4/40 MP: 0/0 809 | D:2 | Learned a level 2 spell: Searing Ray 809 | D:2 | Reached XP level 6. HP: 5/46 MP: 0/0 1534 | D:3 | Found a hide-covered altar of Uskayaw. 1540 | D:3 | Found Orphej's Magic Scroll Boutique. 1550 | D:3 | Bought a scroll of identify for 28 gold pieces 1550 | D:3 | Bought a scroll of teleportation for 42 gold pieces 1550 | D:3 | Bought a scroll of identify for 28 gold pieces 1793 | D:3 | Reached XP level 7. HP: 44/51 MP: 0/0 1793 | D:3 | Learned a level 2 spell: Blink 1921 | D:3 | Found a stormy altar of Qazlal. 1922 | D:3 | Found a sacrificial altar of Ru. 1926 | D:3 | Found a bloodstained altar of Trog. 1979 | D:4 | Noticed Edmund 2147 | D:4 | Reached skill level 5 in Spellcasting 2147 | D:4 | Reached skill level 5 in Conjurations 2147 | D:4 | Reached skill level 5 in Hexes 2147 | D:4 | Reached skill level 5 in Summonings 2147 | D:4 | Reached skill level 5 in Necromancy 2147 | D:4 | Reached skill level 5 in Translocations 2147 | D:4 | Reached skill level 5 in Forgecraft 2147 | D:4 | Reached skill level 5 in Fire Magic 2147 | D:4 | Reached skill level 5 in Ice Magic 2147 | D:4 | Reached skill level 5 in Air Magic 2147 | D:4 | Reached skill level 5 in Earth Magic 2147 | D:4 | Reached skill level 5 in Alchemy 2273 | D:4 | Noticed a two-headed ogre 2376 | D:4 | Noticed Pikel 2439 | D:4 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms, dilly_ecumenical_altar_fadedgnrine, serial_corexii_hall, chequers_hall_statues_wall_a, chequers_hall_statues_y, corexii_hall_statues_u, chequers_hall_statues_wall_a D:2: layout_rooms, uniq_sigmund D:3: layout_basic, minitemple, serial_shops, nicolae_shop_trees, chequers_serial_rivers_small_a, minmay_cut_off D:4: layout_basic, minmay_temple_entry_proselytizer, minmay_divided_ellipse, uniq_menkaure, uniq_edmund, uniq_natasha, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Forgecraft | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Fighting | 1 3 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Cast: Foxfire | 31 | | 16 || 47 Scorch | 16 | 55 | 37 || 108 Slow | | | 2 || 2 Armour: Robe | 10 | 13 | 30 || 53 Dodge: Dodged | 8 | 10 | 14 || 32