Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 6298526001997892285 61 kingdomoftheworm the Conjurer (level 3, -1/27 HPs) Began as a Draconian Conjurer on June 2, 2025. Succumbed to a kobold brigand's curare-tipped dart ... in a sewer. The game lasted 00:04:09 (2809 turns). kingdomoftheworm the Conjurer (Draconian Conjurer) Turns: 2809, Time: 00:04:10 Health: -1/27 AC: 5 Str: 12 XL: 3 Next: 83% Magic: 6/7 EV: 11 Int: 20 God: Gold: 166 SH: 0 Dex: 9 Spells: 4/7 levels left rFire + . . c - staff "Netirou" {rF+ Will+ Str+3 Stlth+ Fire} rCold . . . (no offhand) rNeg . . . (no helmet) rPois . f - scarf {harm} rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: harm (+30% outgoing, +20% incoming) @: lethally poisoned (-1 -> -9), hasted and slowed, very slow A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 166 gold pieces. Inventory: Armour f - a scarf of harm (worn) Magical Staves c - the staff "Netirou" (weapon) {rF+ Will+ Str+3 Stlth+ Fire} (You acquired it on level 2 of the Dungeon) [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. Scrolls b - 2 scrolls of teleportation d - a scroll of silence e - a scroll of enchant weapon {unknown} g - a scroll of brand weapon {unknown} i - a scroll of torment m - a scroll of identify n - a scroll of blinking {unknown} Potions a - a potion of magic j - a potion of heal wounds {unknown} k - a potion of curing {unknown} l - a potion of enlightenment {unknown} o - a potion of moonshine {unknown} Skills: + Level 0.5 Fighting + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.9 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You feel very sick. Okay, then. You feel very sick. You feel sick. You are no longer poisoned. Okay, then. You feel yourself speed up. You see here a rat corpse. You see here a rat corpse. There is an empty arch of ancient stone here. There is a gate leading back out of this place here. HP restored. There is a gate leading back out of this place here. There is an empty arch of ancient stone here. You see here a rat skeleton. You see here a rat skeleton. You enter the shallow water. Moving in this stuff is going to be slow. The kobold brigand shouts! The kobold brigand throws a curare-tipped dart. The curare-tipped dart closely misses you. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. The kobold shouts! You feel very sick. You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. You feel as though you will be slow longer. * * * LOW HITPOINT WARNING * * * You feel extremely sick. It was a potion of haste. You feel yourself speed up. You die... K~≈≈≈~~~~~K~~~~~~~≈≈≈### .K≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# .~≈≈≈~~~~~~~≈~~~~≈≈≈≈≈# ..~~~~~~~.~.~...####### .~..~..~~.####### ########~## #K# #~# #@# #~# #~# #~# #~# #~# #~# #~# #~# You could see a kobold. Vanquished Creatures 2 adders 4 endoplasms 3 giant cockroaches 4 hobgoblins A jackal (Sewer) 2 orcs (D:3) 4 quokkas 7 ball pythons 4 bats 4 frilled lizards 2 goblins (D:1) 2 kobolds 8 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingdomoftheworm the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 388 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 530 | D:1 | Found a faded altar of an unknown god. 1793 | D:2 | Identified a scroll of acquirement 1794 | D:2 | Acquired the staff "Netirou" {rF+ Will+ Str+3 Stlth+ Fire} 1801 | D:2 | Learned a level 2 spell: Searing Ray 1883 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 2580 | D:3 | Found a glowing drain. 2589 | Sewer | Entered a sewer 2700 | Sewer | Noticed a kobold brigand 2809 | Sewer | Succumbed to a kobold brigand's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: minmay_door_path, layout_basic, minmay_pentomino_o2 D:3: layout_basic, portal_sewer_entry_d Sewer: sewer_kobolds Action || total ---------------------------++------- Melee: Unarmed || 15 Tailslap || 1 Punch || 1 Cast: Magic Dart || 85 Use: Scroll || 5 Potion || 1 Armour: Skin || 29 Dodge: Dodged || 19