kingdomoftheworm Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (6, -27, D:1) a +0 dagger (6, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (11, -1, D:1) 5 boomerangs (11, 12, D:1) a +0 ring mail (13, -23, D:1) a hobgoblin corpse (skeletalised by now) (13, -3, D:1) a rat skeleton (14, -17, D:1) 4 stones (25, -16, D:1) a +0 club a kobold skeleton (25, -3, D:1) a book of Cantrips (26, -30, D:1) 4 stones (26, -19, D:1) the blade talisman of the Weaver {-Tele Harm Int+3} [blade talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). (29, -21, D:1) a +0 dagger (29, -20, D:1) a bat skeleton (30, -6, D:1) a book of Storms (40, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 2, D:1) a +0 ring mail (45, -21, D:1) a bat corpse (skeletalised by now) (51, -27, D:1) a quokka corpse (skeletalised by now) (51, -23, D:1) a +0 robe (51, 6, D:1) 2 boomerangs (53, 9, D:1) a bat corpse (skeletalised by now) (56, -11, D:1) a +0 scale mail (57, -15, D:1) a +0 ring mail (60, -11, D:1) a bat skeleton (61, -29, D:1) a +0 dagger Level 2 of the Dungeon (9, -2, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (13, -24, D:2) a +0 whip (18, -12, D:2) a +0 mace (19, -17, D:2) 5 stones (21, -14, D:2) a rat corpse (skeletalised by now) (27, -10, D:2) an adder corpse (skeletalised by now) (29, -10, D:2) a +0 short sword a kobold corpse (skeletalised by now) (43, -16, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 club a +0 dagger a quokka corpse