kirei Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, -28, D:1) a +0 club (15, 7, D:1) a potion of degeneration (17, -33, D:1) a +3 hunting sling (17, -9, D:1) a +0 dagger (24, -28, D:1) a cursed -3 club (31, -22, D:1) 20 arrows (34, -30, D:1) 8 stones (44, -26, D:1) a +0 club (45, -27, D:1) 19 arrows (48, -42, D:1) 17 stones (50, -31, D:1) a +0 short sword (55, -23, D:1) a +0 club (55, -11, D:1) a +0 robe Level 2 of the Dungeon (7, 21, D:2) a +0 chain mail (18, 3, D:2) a +0 dagger (19, 7, D:2) a +0 club (20, 23, D:2) a +0 whip (26, 20, D:2) 16 arrows (29, 30, D:2) a +0 club (36, 19, D:2) a +0 dagger (49, 4, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 11, D:3) 14 arrows (12, 19, D:3) a potion of degeneration (14, -10, D:3) a +0 club a +0 dagger a +0 hunting sling 12 stones (16, -24, D:3) 23 arrows (16, -9, D:3) a +0 falchion (17, -13, D:3) a +0 club (17, -12, D:3) a +0 dagger (17, -7, D:3) a +0 scale mail a +0 club a +0 ring mail (17, 20, D:3) a +0 club (19, -13, D:3) a stone (20, -14, D:3) 3 stones (27, -17, D:3) a +0 rapier (32, -23, D:3) a +0 spear (35, -20, D:3) a +0 short sword (46, 1, D:3) a +0 robe (50, 1, D:3) a +0 short sword of flaming Level 4 of the Dungeon [Shop] Jaivve's Assorted Antiques a scroll of remove curse (81 gold) a potion of curing (81 gold) a wand of flame (21) (310 gold) a scroll of blinking (202 gold) a potion of heal wounds (135 gold) a scroll of fear (94 gold) (0, 0, D:4) a +0 quarterstaff of holy wrath (1, 0, D:4) a +0 short sword (5, 10, D:4) a +0 rapier (9, 10, D:4) 15 bolts (11, -10, D:4) a +0 dagger (14, -9, D:4) a +0 short sword (21, -24, D:4) 18 arrows (21, -20, D:4) a +0 robe (26, -20, D:4) a cursed +0 scale mail (28, 5, D:4) a +0 short sword (39, -17, D:4) a +0 hand axe (40, 1, D:4) 21 stones (56, -14, D:4) a +0 large shield Level 5 of the Dungeon [Shop] Ciud's Assorted Antiques a potion of magic (272 gold) a scroll of amnesia (119 gold) a potion of agility (136 gold) the ring "Miak" {+Fly rElec MR+} (1261 gold) [ring of flight] It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. 2 potions of curing (204 gold) a scroll of enchant armour (255 gold) an uncursed staff of earth (850 gold) (1, 19, D:5) a +0 scale mail (10, 30, D:5) a +0 falchion (21, -9, D:5) 22 sling bullets (22, 26, D:5) a cursed +0 scale mail (25, 34, D:5) 20 stones (29, 19, D:5) a +0 club (30, 35, D:5) a +0 leather armour (31, 19, D:5) a +0 leather armour (32, 24, D:5) a quokka skeleton (35, 35, D:5) 25 stones (38, 31, D:5) a +0 hand axe (39, 4, D:5) a cursed ring of teleportation Level 6 of the Dungeon (0, 0, D:6) 9 poisoned needles (4, 3, D:6) a +0 robe (5, 1, D:6) a worker ant corpse (7, -1, D:6) a +0 scale mail (19, -1, D:6) a ration (20, 8, D:6) a +0 club (27, 2, D:6) 8 gold pieces (28, 5, D:6) an uncursed amulet of faith (29, 9, D:6) a ration (30, 5, D:6) 12 gold pieces (33, 2, D:6) a +0 trident (34, 4, D:6) 20 arrows (36, 5, D:6) 11 gold pieces