kirei Level 1 of the Dungeon (0, 0, D:1) 32 stones (5, -46, D:1) a +0 dagger (6, 0, D:1) a +0 club (22, -46, D:1) a +0 club (27, -33, D:1) a stone a cursed -1 dagger (28, -35, D:1) 3 stones (38, -40, D:1) a +0 scale mail (41, -23, D:1) a +0 club (43, -25, D:1) a +0 club (44, -4, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, -30, D:2) 18 arrows (6, -19, D:2) a +0 club (12, -6, D:2) a +0 club (14, 25, D:2) a +0 shield (36, 5, D:2) a +0 hand axe (37, -10, D:2) a +0 club (37, 7, D:2) 10 poisoned needles (44, -29, D:2) 26 stones (45, -9, D:2) a +0 short sword (49, 15, D:2) a +0 spear (50, -16, D:2) a +0 club (50, 15, D:2) a +0 whip (50, 16, D:2) a +0 halberd (51, 28, D:2) 14 stones (54, -11, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -22, D:3) a +0 ring mail a +0 club a +0 dagger a +0 ring mail (10, -21, D:3) a +0 club a cursed +0 club (10, -6, D:3) a +0 dagger (10, -2, D:3) 18 stones (12, -30, D:3) a +0 club (12, -7, D:3) a +0 club (12, -6, D:3) a +0 club a +0 animal skin a +2 helmet a +0 mace (13, -21, D:3) a +0 hunting sling (14, 9, D:3) a +0 ring mail (16, 0, D:3) a +0 dagger (17, 0, D:3) a +0 club (18, -2, D:3) a sling bullet (18, 0, D:3) 12 sling bullets a +0 hunting sling (20, -29, D:3) a tomahawk (22, -29, D:3) a tomahawk a +0 robe a +0 dagger (24, -29, D:3) a +0 leather armour a +0 dagger 2 tomahawks a +0 mace (25, -28, D:3) a +0 scale mail a +0 trident (31, -29, D:3) a +0 mace (36, -27, D:3) 16 arrows (37, -5, D:3) a +0 chain mail (37, -3, D:3) 9 gold pieces (38, 1, D:3) 16 gold pieces (39, -16, D:3) a cursed -1 robe a +0 scythe (41, -16, D:3) a +0 hunting sling (50, -21, D:3) a +0 club Level 4 of the Dungeon [Shop] Ymiulef's Weapon Shop a +0 rapier (44 gold) a +2 hand crossbow of flaming (201 gold) 7 arrows (15 gold) the +10 rapier of the Vanishing Stories {flame, Dex+4} (798 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). a +5 vampiric rapier (429 gold) a +0 club (11 gold) 28 stones (30 gold) 18 stones (19 gold) (1, -5, D:4) a +0 dire flail a +0 robe (2, 19, D:4) 15 stones (19, 21, D:4) a +0 dagger (21, 21, D:4) a +0 quarterstaff (28, 33, D:4) a +0 morningstar a +0 hand axe (29, 11, D:4) a +0 dagger a +0 robe (29, 15, D:4) a +0 hand axe (29, 18, D:4) a +0 leather armour (30, 14, D:4) a +0 club a +0 war axe (30, 18, D:4) 16 arrows (32, 29, D:4) a +0 giant club (38, 18, D:4) a +0 leather armour (38, 30, D:4) a +0 whip (41, 14, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -4, D:5) an adder corpse (skeletalised by now) (7, -25, D:5) a +0 ring mail (14, 6, D:5) a potion of degeneration (16, -31, D:5) a +0 pair of boots (21, 5, D:5) 19 stones (23, -25, D:5) a quokka skeleton (26, -26, D:5) 13 stones (26, 15, D:5) a +0 spear (34, -17, D:5) a +0 dagger a +0 short sword a +0 ring mail (36, -29, D:5) 17 stones (40, -9, D:5) a +0 war axe (46, 0, D:5) a +0 falchion